Thanks Flavio!
This is all cool stuff. Keep in mind I'm going to keep hammering you on
the usability of the actual tracking mechanism, though. Without the
ability to actually use it for daily tasks all day long, the prettiest
architecture and code won't get us far.
But...if you end up with a mechanism that can be used by a user
efficiently to accomplish their tasks, then the prettiest architecture
and code will get you a long way. :-)
Thanks again for your work!
Will
Flavio Percoco Premoli wrote:
Willie Walker escribió:
Hi Flavio:
Many thanks for your work to date on MouseTrap! I think the most
fundamental thing that is needed is smoothing out the pointer motion
when running mouse trap with the "screen method" mouse movement
method. I don't have any great ideas for how to improve this,
though. :-(
Many thanks again, and Happy New Year to you, too. :-)
Will
Hi Will,
As always I'm really glad to read your emails.
Right now, I'm rewriting the MouseTrap's core. Why? With the new
structure MouseTrap will be more extensible ( allowing the creation of
new detections modules. E.g: 1 for the current module, another for eye
tracking and so on ) and It will also make the interaction of mousetrap
with other applications easier.
I've some new ideas about the interaction of MouseTrap and other
applications like MouseTweaks and GOK.
You are right about the smooth pointer motion, I've to work on that, I
think I've some ideas about how to smooth the movement but I've to test
them, if there are new ideas I'm always here for them. :-)
I also created a new "screen method" type, that uses relative movements
instead of the absolute movements.
I'm going to create a page on the MouseTrap's trac showing the graphic
representation of the new structure and I'm going to upload the UML
files too.
In any case, I'm always open to the new ideas with them MouseTrap can be
improved...
Thanks.
P.S: btw, There's nothing to thank, it's an honour for me and I thank
you for allowing me be part of this.
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