comphead commented on code in PR #25428:
URL: https://github.com/apache/datafusion/pull/25428#discussion_r4088645393
##########
datafusion/physical-plan/src/sorts/multi_level_merge.rs:
##########
@@ -373,95 +424,163 @@ impl MultiLevelMergeBuilder {
let minimum_number_of_required_streams =
2_usize.saturating_sub(self.sorted_streams.len());
- let (sorted_spill_files, buffer_size) = match self
- .get_sorted_spill_files_to_merge(
- 2,
- // we must have at least 2 streams to merge
- minimum_number_of_required_streams,
- &mut memory_reservation,
- allow_minimum_without_headroom,
- )? {
- SpillFilesToMerge::Ready(sorted_spill_files, buffer_size)
=> {
- (sorted_spill_files, buffer_size)
+ let selection = self.get_sorted_spill_files_to_merge(
+ 2,
+ minimum_number_of_required_streams,
+ &mut memory_reservation,
+ allow_minimum_without_headroom,
+ )?;
+ let (mut spills, mut buffer_size) = match selection {
+ SpillFilesToMerge::Ready(spills, buffer_size) => {
+ (spills, buffer_size)
}
- // Not enough memory to seat 2 streams. Re-spill the
blocking file
- // smaller and retry. `get_sorted_spill_files_to_merge`
already freed
- // the reservation and `self.sorted_streams` is untouched,
so the
- // retry starts clean.
SpillFilesToMerge::SplitThenRetry(index) => {
return Ok(MergeStep::SplitThenRetry(index));
}
};
- // Don't account for existing streams memory
- // as we are not holding the memory for them
- let mut sorted_streams = mem::take(&mut self.sorted_streams);
-
- let is_only_merging_memory_streams =
sorted_spill_files.is_empty();
-
- // If no spill files were selected (e.g. all too large for
- // available memory but enough in-memory streams exist),
- // return the pre-reserved bytes to self.reservation so
- // create_new_merge_sort can transfer them to the merge
- // stream's BatchBuilder.
- if is_only_merging_memory_streams {
- mem::swap(&mut self.reservation, &mut memory_reservation);
+ let original_count = spills.len();
+ let original_buffer_size = buffer_size;
+ let original_memory = memory_reservation.size();
+ if self.reserve_replay_headroom
+ && self.widen_intermediate_merges
+ && !allow_minimum_without_headroom
+ && buffer_size > 1
+ && self.sorted_streams.is_empty()
+ && !spills.is_empty()
+ {
+ // Trade read-ahead for fan-in without taking any more pool
+ // memory. Other partitions retain exactly the space left
by
+ // the original admission, even while they replay
aggregates.
+ // Keep one run for the final merge and its replay
headroom.
+ let candidates = spills
+ .iter()
+ .chain(&self.sorted_spill_files)
+ .take(spills.len() + self.sorted_spill_files.len() - 1)
+ .map(|(spill, _)| spill);
+ let widened_count = spill_merge_memory_requirements(
+ candidates,
+ 1,
+ self.max_spill_merge_fan_in(),
+ )
+ .take_while(|needed| *needed <= original_memory)
+ .count();
+ if widened_count > original_count {
+ buffer_size = 1;
+ spills.extend(
+ self.sorted_spill_files
+ .drain(..widened_count - original_count),
+ );
+ }
}
+ let reservation = Arc::new(memory_reservation);
+ let widened = spills.len() > original_count;
+ let retry_reservation = widened.then(||
Arc::clone(&reservation));
+ let (stream, batch_size_limit) =
+ self.merge_selected_runs(&spills, buffer_size,
reservation, widened)?;
+ let retry = retry_reservation.map(|reservation|
IntermediateMergeRetry {
+ spills,
+ original_count,
+ buffer_size: original_buffer_size,
+ reservation,
+ });
+ Ok(MergeStep::Stream {
+ stream,
+ batch_size_limit,
+ retry,
+ })
+ }
+ }
+ }
- // Cap the merge output at the smallest limit among the runs
we're
- // about to merge. Runs that were shrunk for skew carry a
smaller limit,
- // if none do, every run carries `self.batch_size` and the
merge runs at
- // the full batch size. The output stream is tagged with the
same limit
- // (see the `MergeStep::Stream` returns below) so a re-spilled
- // intermediate run stays shrunk and won't rebuild an
oversized batch on
- // a later pass.
- let mut output_batch_size = self.batch_size;
- for (spill, batch_size_limit) in sorted_spill_files {
- let stream = self
- .spill_manager
- .clone()
- .with_batch_read_buffer_capacity(buffer_size)
- .read_spill_as_stream(
- spill.file,
- Some(spill.max_record_batch_memory),
- )?;
- output_batch_size =
output_batch_size.min(batch_size_limit);
- sorted_streams.push(stream);
- }
- let merge_sort_stream = self.create_new_merge_sort(
+ /// Build a stream from an already admitted selection. The reservation can
+ /// also be held by a retry guard until an intermediate writer finishes.
+ /// `bound_batch_memory` requires spill-only inputs and a one-batch read
buffer.
+ fn merge_selected_runs(
+ &mut self,
+ sorted_spill_files: &[(SortedSpillFile, usize)],
+ buffer_size: usize,
+ memory_reservation: Arc<MemoryReservation>,
+ bound_batch_memory: bool,
+ ) -> Result<(SendableRecordBatchStream, usize)> {
+ // Don't account for existing streams memory
+ // as we are not holding the memory for them
+ let mut sorted_streams = mem::take(&mut self.sorted_streams);
+ debug_assert!(!bound_batch_memory || sorted_streams.is_empty());
+ debug_assert!(!bound_batch_memory || buffer_size == 1);
+
+ let is_only_merging_memory_streams = sorted_spill_files.is_empty();
+
+ // If no spill files were selected (e.g. all too large for
+ // available memory but enough in-memory streams exist),
+ // return the pre-reserved bytes to self.reservation so
+ // create_new_merge_sort can transfer them to the merge
+ // stream's BatchBuilder.
+ if is_only_merging_memory_streams {
+ self.reservation = Arc::try_unwrap(memory_reservation)
Review Comment:
`Arc<MemoryReservation>` here and `Option` in `StreamAttachedReservation`
exist only for the retry, and they bring this `expect` into library code. A
widened stream is always intermediate and is dropped at line 293 before the
retry takes the grant. So `IntermediateMergeRetry` can own a plain
`MemoryReservation`, and only non-widened streams need main's
`StreamAttachedReservation`. The minimal fix is to handle `spills.is_empty()`
in the caller before wrapping, as main did. That also removes the always-false
`is_only_merging_memory_streams` argument at line 572.
##########
datafusion/physical-plan/src/sorts/multi_level_merge.rs:
##########
@@ -373,95 +424,163 @@ impl MultiLevelMergeBuilder {
let minimum_number_of_required_streams =
2_usize.saturating_sub(self.sorted_streams.len());
- let (sorted_spill_files, buffer_size) = match self
- .get_sorted_spill_files_to_merge(
- 2,
- // we must have at least 2 streams to merge
- minimum_number_of_required_streams,
- &mut memory_reservation,
- allow_minimum_without_headroom,
- )? {
- SpillFilesToMerge::Ready(sorted_spill_files, buffer_size)
=> {
- (sorted_spill_files, buffer_size)
+ let selection = self.get_sorted_spill_files_to_merge(
+ 2,
+ minimum_number_of_required_streams,
+ &mut memory_reservation,
+ allow_minimum_without_headroom,
+ )?;
+ let (mut spills, mut buffer_size) = match selection {
+ SpillFilesToMerge::Ready(spills, buffer_size) => {
+ (spills, buffer_size)
}
- // Not enough memory to seat 2 streams. Re-spill the
blocking file
- // smaller and retry. `get_sorted_spill_files_to_merge`
already freed
- // the reservation and `self.sorted_streams` is untouched,
so the
- // retry starts clean.
SpillFilesToMerge::SplitThenRetry(index) => {
return Ok(MergeStep::SplitThenRetry(index));
}
};
- // Don't account for existing streams memory
- // as we are not holding the memory for them
- let mut sorted_streams = mem::take(&mut self.sorted_streams);
-
- let is_only_merging_memory_streams =
sorted_spill_files.is_empty();
-
- // If no spill files were selected (e.g. all too large for
- // available memory but enough in-memory streams exist),
- // return the pre-reserved bytes to self.reservation so
- // create_new_merge_sort can transfer them to the merge
- // stream's BatchBuilder.
- if is_only_merging_memory_streams {
- mem::swap(&mut self.reservation, &mut memory_reservation);
+ let original_count = spills.len();
+ let original_buffer_size = buffer_size;
+ let original_memory = memory_reservation.size();
+ if self.reserve_replay_headroom
+ && self.widen_intermediate_merges
+ && !allow_minimum_without_headroom
+ && buffer_size > 1
+ && self.sorted_streams.is_empty()
+ && !spills.is_empty()
+ {
+ // Trade read-ahead for fan-in without taking any more pool
+ // memory. Other partitions retain exactly the space left
by
+ // the original admission, even while they replay
aggregates.
+ // Keep one run for the final merge and its replay
headroom.
+ let candidates = spills
+ .iter()
+ .chain(&self.sorted_spill_files)
+ .take(spills.len() + self.sorted_spill_files.len() - 1)
+ .map(|(spill, _)| spill);
+ let widened_count = spill_merge_memory_requirements(
Review Comment:
This picks the widest selection that fits the grant, but rows rewritten only
fall when widening removes a merge level. The 8 MiB trace in the description is
the counterexample: 17 initial runs (19 to 18 files), one 14-way pass instead
of two 7-way passes, the same 14 runs (1,720,320 rows) rewritten, at `log2(14)`
versus `log2(7)` comparisons per row with half the read-ahead.
Sizing the pass to leave `original_count` runs for the final merge needs
only `17 - 7 + 1 = 11` inputs, roughly 21% fewer rewritten rows if runs are
equal-sized (estimate, not measured). Velox uses the same rule in
[`SpillPartition::createOrderedReader`](https://github.com/facebookincubator/velox/blob/1949993321536285fe3e23e346105b3f403edbbb/velox/exec/Spill.cpp#L519-L523):
each round merges `min(numMaxMergeFiles, files + 1 - numMaxMergeFiles)` of the
smallest files "to minimize IO". Capping the selection at `spills.len() +
self.sorted_spill_files.len() - original_count + 1` also subsumes the `take(len
- 1)` holdback, and keeps the 32-run fixture at four intermediate files. A
benchmark with at least two intermediate levels would show whether widening
pays off beyond that fixture.
##########
datafusion/physical-plan/src/sorts/merge.rs:
##########
@@ -284,6 +295,13 @@ impl<C: CursorValues> SortPreservingMergeStream<C> {
);
drop(timer);
+ if self.flush_on_input_batch_boundary {
Review Comment:
Re-checked at `7078ef7a7`. The conditional flush restores full batches for
primitive and `Utf8` payloads, but not for `Utf8View` or `List`. Same 8 runs x
10 batches x 8192 rows, `Int64` key plus one payload column, budget as
`merge_selected_runs` builds it. Output batches, with full 8192-row batches in
parentheses:
| payload | in-memory inputs | spill-read inputs |
| --- | ---: | ---: |
| `Int64` | 81 (79) | 81 (79) |
| `Utf8` | 89 (71) | 89 (71) |
| `Utf8View` | 144 (70) | 147 (70) |
| `List<Int64>` | 144 (70) | 147 (70) |
The fallback arm of `should_flush_before_input` (`builder.rs:286-297`)
charges each retained batch's whole column as future output on top of
`batches_mem_used`. With one full batch retained per input, the check exceeds
`2 * sum(max)` at nearly every boundary. Arrow 60 materializes much less.
`interleave_views` allocates only the 16-byte views and reuses the input data
buffers, `interleave_list` copies only the selected child ranges, and the spill
writer's `gc_view_arrays` then keeps only referenced bytes. Spill-read inputs
add a second overcount. Every buffer is a slice of one IPC body, so
`get_buffer_memory_size()` reports the body `capacity()` once per buffer (2x
the batch here), while `get_record_batch_memory_size` counts that allocation
once.
`Utf8View` keys (the Parquet default through `schema_force_view_types`) and
`List` states (`ARRAY_AGG`) are the usual aggregate spill schemas.
`intermediate_merge_keeps_full_output_batches` only covers one in-memory
`Int64` column. The admission-side option in the `memory_limit` thread avoids
this estimator entirely.
##########
datafusion/physical-plan/src/sorts/multi_level_merge.rs:
##########
@@ -373,95 +424,158 @@ impl MultiLevelMergeBuilder {
let minimum_number_of_required_streams =
2_usize.saturating_sub(self.sorted_streams.len());
- let (sorted_spill_files, buffer_size) = match self
- .get_sorted_spill_files_to_merge(
- 2,
- // we must have at least 2 streams to merge
- minimum_number_of_required_streams,
- &mut memory_reservation,
- allow_minimum_without_headroom,
- )? {
- SpillFilesToMerge::Ready(sorted_spill_files, buffer_size)
=> {
- (sorted_spill_files, buffer_size)
+ let selection = self.get_sorted_spill_files_to_merge(
+ 2,
+ minimum_number_of_required_streams,
+ &mut memory_reservation,
+ allow_minimum_without_headroom,
+ )?;
+ let (mut spills, mut buffer_size) = match selection {
+ SpillFilesToMerge::Ready(spills, buffer_size) => {
+ (spills, buffer_size)
}
- // Not enough memory to seat 2 streams. Re-spill the
blocking file
- // smaller and retry. `get_sorted_spill_files_to_merge`
already freed
- // the reservation and `self.sorted_streams` is untouched,
so the
- // retry starts clean.
SpillFilesToMerge::SplitThenRetry(index) => {
return Ok(MergeStep::SplitThenRetry(index));
}
};
- // Don't account for existing streams memory
- // as we are not holding the memory for them
- let mut sorted_streams = mem::take(&mut self.sorted_streams);
-
- let is_only_merging_memory_streams =
sorted_spill_files.is_empty();
-
- // If no spill files were selected (e.g. all too large for
- // available memory but enough in-memory streams exist),
- // return the pre-reserved bytes to self.reservation so
- // create_new_merge_sort can transfer them to the merge
- // stream's BatchBuilder.
- if is_only_merging_memory_streams {
- mem::swap(&mut self.reservation, &mut memory_reservation);
+ let original_count = spills.len();
+ let original_buffer_size = buffer_size;
+ let original_memory = memory_reservation.size();
+ if self.reserve_replay_headroom
+ && self.widen_intermediate_merges
+ && !allow_minimum_without_headroom
+ && buffer_size > 1
+ && self.sorted_streams.is_empty()
+ && !spills.is_empty()
+ {
+ // Trade read-ahead for fan-in without taking any more pool
+ // memory. Other partitions retain exactly the space left
by
+ // the original admission, even while they replay
aggregates.
+ // Keep one run for the final merge and its replay
headroom.
+ let candidates = spills
+ .iter()
+ .chain(&self.sorted_spill_files)
+ .take(spills.len() + self.sorted_spill_files.len() - 1)
+ .map(|(spill, _)| spill);
+ let widened_count = spill_merge_memory_requirements(
+ candidates,
+ 1,
+ self.max_spill_merge_fan_in(),
+ )
+ .take_while(|needed| *needed <= original_memory)
+ .count();
+ if widened_count > original_count {
+ buffer_size = 1;
+ spills.extend(
+ self.sorted_spill_files
+ .drain(..widened_count - original_count),
+ );
+ }
}
+ let reservation = Arc::new(memory_reservation);
+ let widened = spills.len() > original_count;
+ let retry_reservation = widened.then(||
Arc::clone(&reservation));
+ let (stream, batch_size_limit) =
+ self.merge_selected_runs(&spills, buffer_size,
reservation, widened)?;
+ let retry = retry_reservation.map(|reservation|
IntermediateMergeRetry {
+ spills,
+ original_count,
+ buffer_size: original_buffer_size,
+ reservation,
+ });
+ Ok(MergeStep::Stream {
+ stream,
+ batch_size_limit,
+ retry,
+ })
+ }
+ }
+ }
- // Cap the merge output at the smallest limit among the runs
we're
- // about to merge. Runs that were shrunk for skew carry a
smaller limit,
- // if none do, every run carries `self.batch_size` and the
merge runs at
- // the full batch size. The output stream is tagged with the
same limit
- // (see the `MergeStep::Stream` returns below) so a re-spilled
- // intermediate run stays shrunk and won't rebuild an
oversized batch on
- // a later pass.
- let mut output_batch_size = self.batch_size;
- for (spill, batch_size_limit) in sorted_spill_files {
- let stream = self
- .spill_manager
- .clone()
- .with_batch_read_buffer_capacity(buffer_size)
- .read_spill_as_stream(
- spill.file,
- Some(spill.max_record_batch_memory),
- )?;
- output_batch_size =
output_batch_size.min(batch_size_limit);
- sorted_streams.push(stream);
- }
- let merge_sort_stream = self.create_new_merge_sort(
+ /// Build a stream from an already admitted selection. The reservation can
+ /// also be held by a retry guard until an intermediate writer finishes.
+ fn merge_selected_runs(
+ &mut self,
+ sorted_spill_files: &[(SortedSpillFile, usize)],
+ buffer_size: usize,
+ memory_reservation: Arc<MemoryReservation>,
+ bound_batch_memory: bool,
+ ) -> Result<(SendableRecordBatchStream, usize)> {
+ // Don't account for existing streams memory
+ // as we are not holding the memory for them
+ let mut sorted_streams = mem::take(&mut self.sorted_streams);
+
+ let is_only_merging_memory_streams = sorted_spill_files.is_empty();
+
+ // If no spill files were selected (e.g. all too large for
+ // available memory but enough in-memory streams exist),
+ // return the pre-reserved bytes to self.reservation so
+ // create_new_merge_sort can transfer them to the merge
+ // stream's BatchBuilder.
+ if is_only_merging_memory_streams {
+ self.reservation = Arc::try_unwrap(memory_reservation)
+ .expect("in-memory merges do not retain a spill retry
reservation");
+ return Ok((
+ self.create_new_merge_sort(
sorted_streams,
- // If we have no sorted spill files left, this is the last
run
self.sorted_spill_files.is_empty(),
- is_only_merging_memory_streams,
- output_batch_size,
- )?;
-
- // If we're only merging memory streams, we don't need to
attach the memory reservation
- // as it's empty
- if is_only_merging_memory_streams {
- assert_eq!(
- memory_reservation.size(),
- 0,
- "when only merging memory streams, we should not have
any memory reservation and let the merge sort handle the memory"
- );
+ true,
+ self.batch_size,
+ None,
+ )?,
+ self.batch_size,
+ ));
+ }
- Ok(MergeStep::Stream {
- stream: merge_sort_stream,
- batch_size_limit: output_batch_size,
- })
- } else {
- // Attach the memory reservation to the stream to make
sure we have enough memory
- // throughout the merge process as we bypassed the memory
pool for the merge sort stream
- Ok(MergeStep::Stream {
- stream: Box::pin(StreamAttachedReservation::new(
- merge_sort_stream,
- memory_reservation,
- )),
- batch_size_limit: output_batch_size,
- })
- }
- }
+ // Cap the merge output at the smallest limit among the runs we're
+ // about to merge. Runs that were shrunk for skew carry a smaller
limit,
+ // if none do, every run carries `self.batch_size` and the merge runs
at
+ // the full batch size. The output stream is tagged with the same limit
+ // (see the `MergeStep::Stream` returns below) so a re-spilled
+ // intermediate run stays shrunk and won't rebuild an oversized batch
on
+ // a later pass.
+ let mut output_batch_size = self.batch_size;
+ for (spill, batch_size_limit) in sorted_spill_files {
+ let stream = self
+ .spill_manager
+ .clone()
+ .with_batch_read_buffer_capacity(buffer_size)
+ .read_spill_as_stream(
+ Arc::clone(&spill.file),
+ Some(spill.max_record_batch_memory),
+ )?;
+ output_batch_size = output_batch_size.min(*batch_size_limit);
+ sorted_streams.push(stream);
}
+ let batch_memory_budget = bound_batch_memory.then(|| {
Review Comment:
This equivalence also assumes the read buffer is empty. On a multi-thread
runtime `read_spill_as_stream` goes through `spawn_buffered(stream, 1)`, which
keeps one batch in the channel besides the one `BatchBuilder` holds. At read
buffer 1 the 2x per run is already spent on read-ahead plus the source batch,
so the output share this budget assumes is unfunded. At read buffer 2 the same
model leaves a batch of slack per run.
Peak live bytes under a counting global allocator. 10 runs x 10 batches x
65,536 `Int64` rows, pool 40x, `multi_thread`, 20x grant in every row:
| selection | inputs | peak / grant |
| --- | ---: | ---: |
| narrow, read buffer 2 (main) | 5 | 1.29 |
| widened (this PR) | 9 | 1.74 |
| widened, no batch budget | 9 | 1.80 |
| widened at 3x per run, no batch budget | 6 | 1.23 |
| widened unbuffered, no batch budget | 9 | 1.24 |
The pool reservation is unchanged, but live memory is about 34% above the
narrow pass, and the pool cannot see the difference. Pricing the read-ahead
slot at admission (3x per run at read buffer 1), or reading widened inputs with
`read_spill_as_stream_unbuffered` at 2x, keeps the pass under main's footprint
with plain `batch_size` flushing and full output batches.
`MergeBatchMemoryBudget`, `should_flush_before_input` and
`discard_consumed_batches` could then go, together with the `Utf8View`/`List`
fragmentation. The unbuffered option gives up all read-ahead, and I have not
measured its timing cost. For comparison, Velox allocates its spill read
buffers, read-ahead included, from the memory pool
([`FileInputStream`](https://github.com/facebookincubator/velox/blob/1949993321536285fe3e23e346105b3f403edbbb/velox/common/file/FileInputStream.cpp#L33-L35)),
and StarRocks divides a fixed read-buffer budget by the merge fan-in and turns
buffering off below `spill_read_buffer_min_bytes` ([`
build_ordered_stream`](https://github.com/StarRocks/starrocks/blob/1f855238747001d0c37d9b0c53c45f81dd7612c2/be/src/compute_env/spill/block_group.cpp#L112-L121)).
The tests cannot observe this. They assert pool reservations, which are
unchanged, and `replay_merge_fixture` runs are single batches from
`make_sorted_spill_file` on a current-thread runtime, where `spawn_buffered`
adds no channel.
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