Matthieu Moy <[email protected]> writes:
> I'm not sure how important it is in this case, but it was in the case of
> setup_unpack_trees_porcelain which I took inspiration from when we
> discussed this (actually, in setup_unpack_trees_porcelain, there's isn't
> any translation even in porcelain).
OK, so paraphrase:
In the most general case, we might want to have one code to issue
different messages between plumbing and Porcelain; further, for
Porcelain messages may or may not want to be translated.
But I suspect that all Porcelain messages should be translatable
in general, so there probably is a room for simplification.
The single macro P_() approach was done without knowing that this
codepath wanted the distinction between the plumbing and Porcelain.
> Note that this can be worked around later by adding another function like
>
> static const char *get_message(const char *porcelain, const char
> *plumbing)
> {
> return use_porcelain_msg ? porcelain : plumbing;
> }
>
> to be called with get_message(_("this ref was gone"), "gone") or so.
Yes, I think that would be a way to do this properly. And we do not
have a separate "here is the list of all translatable messages"
table, which is a big plus.
> In summary: both would work. No strong opinion from me, but I slightly
> prefer the version in the patch (i.e. the one I suggested IIRC) to
> Junio's version.
Yup.
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