Brandon Williams <[email protected]> writes:
> diff --git a/refspec.h b/refspec.h
> index 173cea882..f6fb251f3 100644
> --- a/refspec.h
> +++ b/refspec.h
> @@ -20,4 +20,29 @@ struct refspec_item *parse_push_refspec(int nr_refspec,
> const char **refspec);
>
> void free_refspec(int nr_refspec, struct refspec_item *refspec);
>
> +#define REFSPEC_FETCH 1
> +#define REFSPEC_PUSH 0
The reversed order of these two definitions looks somewhat unusual.
I guess the reason why you made FETCH true and PUSH false is
probably because quite a lot of places in the existing code we do
if (fetch)
do the fetch thing;
else
do the push thing;
i.e. "fetch" variable is used as "is this a fetch: yes/no?"
boolean, and a caller that mysteriously passes "1" (or "0")
is harder to read than necessary. Being able to pass REFSPEC_PUSH
instead of "0" would certainly make the caller easier to read. But
as long as the variable is understood as "is_fetch? Yes/no", the
caller can pass Yes or No and be still descriptive enough.
I think the way to make such a code more readable would not be to
rewrite the above to
if (fetch_or_push)
do the fetch thing;
else
do the push thing;
Rather it would be
if (fetch_or_push == REFSPEC_FETCH)
do the fetch thing;
else
do the push thing;
And once you have gone that far, the actual "enum" value assignment
no longer makes difference.
> +#define REFSPEC_INIT_FETCH { .fetch = REFSPEC_FETCH }
> +#define REFSPEC_INIT_PUSH { .fetch = REFSPEC_PUSH }
> +
> +struct refspec {
> + struct refspec_item *items;
> + int alloc;
> + int nr;
> +
> + const char **raw;
> + int raw_alloc;
> + int raw_nr;
> +
> + int fetch;
> +};
> +
> +void refspec_item_init(struct refspec_item *item, const char *refspec, int
> fetch);
> +void refspec_item_clear(struct refspec_item *item);
> +void refspec_init(struct refspec *rs, int fetch);
> +void refspec_append(struct refspec *rs, const char *refspec);
> +void refspec_appendn(struct refspec *rs, const char **refspecs, int nr);
> +void refspec_clear(struct refspec *rs);
> +
> #endif /* REFSPEC_H */