Jonathan Tan <jonathanta...@google.com> writes:

> This is similar to using the hashmap in hashmap.c, but with an
> easier-to-use API. In particular, custom entry comparisons no longer
> need to be written, and lookups can be done without constructing a
> temporary entry structure.

A naïve question is why this needs to duplicate so much code, just
to build something similar in spirit to hashmap but unlike hashmap
that can take caller-defined keys, limited to using oid as the keys,
instead of just being a thin API wrapper that uses hashmap as its
internal implementation detail.  

Is the way hashmap API is structured so hard to use it in such a
way, or something?

>  Makefile |   1 +
>  oidmap.c | 152 
> +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>  oidmap.h |  98 ++++++++++++++++++++++++++++++++++++++++
>  oidset.c |  38 ++++------------
>  oidset.h |   4 +-
>  5 files changed, 263 insertions(+), 30 deletions(-)
>  create mode 100644 oidmap.c
>  create mode 100644 oidmap.h
>
> diff --git a/Makefile b/Makefile
> index ed4ca438b..64136dde4 100644
> --- a/Makefile
> +++ b/Makefile
> @@ -821,6 +821,7 @@ LIB_OBJS += notes-cache.o
>  LIB_OBJS += notes-merge.o
>  LIB_OBJS += notes-utils.o
>  LIB_OBJS += object.o
> +LIB_OBJS += oidmap.o
>  LIB_OBJS += oidset.o
>  LIB_OBJS += packfile.o
>  LIB_OBJS += pack-bitmap.o
> diff --git a/oidmap.c b/oidmap.c
> new file mode 100644
> index 000000000..40e696cee
> --- /dev/null
> +++ b/oidmap.c
> @@ -0,0 +1,152 @@
> +#include "cache.h"
> +#include "oidmap.h"
> +
> +#define OIDMAP_INITIAL_SIZE 64
> +/* grow / shrink by 2^2 */
> +#define OIDMAP_RESIZE_BITS 2
> +/* load factor in percent */
> +#define OIDMAP_LOAD_FACTOR 80
> +
> +static void alloc_table(struct oidmap *map, unsigned int size)
> +{
> +     map->tablesize = size;
> +     map->table = xcalloc(size, sizeof(struct oidmap_entry *));
> +
> +     /* calculate resize thresholds for new size */
> +     map->grow_at = (unsigned int) ((uint64_t) size * OIDMAP_LOAD_FACTOR / 
> 100);
> +     if (size <= OIDMAP_INITIAL_SIZE)
> +             map->shrink_at = 0;
> +     else
> +             /*
> +              * The shrink-threshold must be slightly smaller than
> +              * (grow-threshold / resize-factor) to prevent erratic resizing,
> +              * thus we divide by (resize-factor + 1).
> +              */
> +             map->shrink_at = map->grow_at / ((1 << OIDMAP_RESIZE_BITS) + 1);
> +}
> +
> +static inline unsigned int bucket(const struct oidmap *map,
> +                               const struct object_id *key)
> +{
> +     unsigned int hash;
> +     memcpy(&hash, key->hash, sizeof(hash));
> +     return hash & (map->tablesize - 1);
> +}
> +
> +static void rehash(struct oidmap *map, unsigned int newsize)
> +{
> +     unsigned int i, oldsize = map->tablesize;
> +     struct oidmap_entry **oldtable = map->table;
> +
> +     alloc_table(map, newsize);
> +     for (i = 0; i < oldsize; i++) {
> +             struct oidmap_entry *e = oldtable[i];
> +             while (e) {
> +                     struct oidmap_entry *next = e->next;
> +                     unsigned int b = bucket(map, &e->oid);
> +                     e->next = map->table[b];
> +                     map->table[b] = e;
> +                     e = next;
> +             }
> +     }
> +     free(oldtable);
> +}
> +
> +static inline struct oidmap_entry **find_entry_ptr(const struct oidmap *map,
> +                                                const struct object_id *key)
> +{
> +     struct oidmap_entry **e = &map->table[bucket(map, key)];
> +     while (*e && oidcmp(&(*e)->oid, key))
> +             e = &(*e)->next;
> +     return e;
> +}
> +
> +void oidmap_init(struct oidmap *map, size_t initial_size)
> +{
> +     unsigned int size = OIDMAP_INITIAL_SIZE;
> +
> +     memset(map, 0, sizeof(*map));
> +
> +     /* calculate initial table size and allocate the table */
> +     initial_size = (unsigned int) ((uint64_t) initial_size * 100
> +                     / OIDMAP_LOAD_FACTOR);
> +     while (initial_size > size)
> +             size <<= OIDMAP_RESIZE_BITS;
> +     alloc_table(map, size);
> +
> +     /*
> +      * Keep track of the number of items in the map and
> +      * allow the map to automatically grow as necessary.
> +      */
> +     map->do_count_items = 1;
> +}
> +
> +void oidmap_free(struct oidmap *map, int free_entries)
> +{
> +     if (!map || !map->table)
> +             return;
> +     if (free_entries) {
> +             int i;
> +             for (i = 0; i < map->tablesize; i++) {
> +                     struct oidmap_entry *e = map->table[i];
> +                     while (e) {
> +                             struct oidmap_entry *next = e->next;
> +                             free(e);
> +                             e = next;
> +                     }
> +             }
> +     }
> +     free(map->table);
> +     memset(map, 0, sizeof(*map));
> +}
> +
> +void *oidmap_get(const struct oidmap *map, const struct object_id *key)
> +{
> +     return *find_entry_ptr(map, key);
> +}
> +
> +static void oidmap_add(struct oidmap *map, struct oidmap_entry *entry)
> +{
> +     unsigned int b = bucket(map, &entry->oid);
> +
> +     /* add entry */
> +     entry->next = map->table[b];
> +     map->table[b] = entry;
> +
> +     /* fix size and rehash if appropriate */
> +     if (map->do_count_items) {
> +             map->private_size++;
> +             if (map->private_size > map->grow_at)
> +                     rehash(map, map->tablesize << OIDMAP_RESIZE_BITS);
> +     }
> +}
> +
> +void *oidmap_remove(struct oidmap *map, const struct object_id *key)
> +{
> +     struct oidmap_entry *old;
> +     struct oidmap_entry **e = find_entry_ptr(map, key);
> +     if (!*e)
> +             return NULL;
> +
> +     /* remove existing entry */
> +     old = *e;
> +     *e = old->next;
> +     old->next = NULL;
> +
> +     /* fix size and rehash if appropriate */
> +     if (map->do_count_items) {
> +             map->private_size--;
> +             if (map->private_size < map->shrink_at)
> +                     rehash(map, map->tablesize >> OIDMAP_RESIZE_BITS);
> +     }
> +
> +     return old;
> +}
> +
> +void *oidmap_put(struct oidmap *map, void *entry)
> +{
> +     struct oidmap_entry *to_put = entry;
> +     struct oidmap_entry *old = oidmap_remove(map, &to_put->oid);
> +     oidmap_add(map, to_put);
> +     return old;
> +}
> diff --git a/oidmap.h b/oidmap.h
> new file mode 100644
> index 000000000..a543ed828
> --- /dev/null
> +++ b/oidmap.h
> @@ -0,0 +1,98 @@
> +#ifndef OIDMAP_H
> +#define OIDMAP_H
> +
> +/*
> + * struct oidmap_entry is a structure representing an entry in the hash 
> table,
> + * which must be used as first member of user data structures. It must be
> + * zero-initialized (or use OIDMAP_ENTRY_INIT).
> + */
> +struct oidmap_entry {
> +     /*
> +      * next points to the next entry in case of collisions (i.e. if
> +      * multiple entries map to the same bucket). For oidmap's internal use
> +      * only.
> +      */
> +     struct oidmap_entry *next;
> +
> +     struct object_id oid;
> +};
> +#define OIDMAP_ENTRY_INIT { NULL }
> +
> +/*
> + * struct oidmap is the hash table structure. Members can be used as follows,
> + * but should not be modified directly.
> + */
> +struct oidmap {
> +     struct oidmap_entry **table;
> +
> +     /* total number of entries (0 means the hashmap is empty) */
> +     unsigned int private_size; /* use oidmap_get_size() */
> +
> +     /*
> +      * tablesize is the allocated size of the hash table. A non-0 value
> +      * indicates that the hashmap is initialized. It may also be useful
> +      * for statistical purposes (i.e. `size / tablesize` is the current
> +      * load factor).
> +      */
> +     unsigned int tablesize;
> +
> +     unsigned int grow_at;
> +     unsigned int shrink_at;
> +
> +     unsigned int do_count_items : 1;
> +};
> +
> +/* oidmap functions */
> +
> +/*
> + * Initializes an oidmap structure.
> + *
> + * `map` is the oidmap to initialize.
> + *
> + * If the total number of entries is known in advance, the `initial_size`
> + * parameter may be used to preallocate a sufficiently large table and thus
> + * prevent expensive resizing. If 0, the table is dynamically resized.
> + */
> +extern void oidmap_init(struct oidmap *map, size_t initial_size);
> +
> +/*
> + * Frees an oidmap structure and allocated memory.
> + *
> + * If `free_entries` is true, each oidmap_entry in the map is freed as well
> + * using stdlibs free().
> + */
> +extern void oidmap_free(struct oidmap *map, int free_entries);
> +
> +/*
> + * Return the number of items in the map.
> + */
> +static inline unsigned int oidmap_get_size(struct oidmap *map)
> +{
> +     if (map->do_count_items)
> +             return map->private_size;
> +
> +     BUG("oidmap_get_size: size not set");
> +     return 0;
> +}
> +
> +/*
> + * Returns the oidmap entry for the specified oid, or NULL if not found.
> + */
> +extern void *oidmap_get(const struct oidmap *map,
> +                     const struct object_id *key);
> +
> +/*
> + * Adds or replaces an oidmap entry.
> + *
> + * Returns the replaced entry, or NULL if not found (i.e. the entry was 
> added).
> + */
> +extern void *oidmap_put(struct oidmap *map, void *entry);
> +
> +/*
> + * Removes an oidmap entry matching the specified oid.
> + *
> + * Returns the removed entry, or NULL if not found.
> + */
> +extern void *oidmap_remove(struct oidmap *map, const struct object_id *key);
> +
> +#endif
> diff --git a/oidset.c b/oidset.c
> index a6a08ba52..6fe7036c4 100644
> --- a/oidset.c
> +++ b/oidset.c
> @@ -1,50 +1,30 @@
>  #include "cache.h"
>  #include "oidset.h"
>  
> -struct oidset_entry {
> -     struct hashmap_entry hash;
> -     struct object_id oid;
> -};
> -
> -static int oidset_hashcmp(const void *unused_cmp_data,
> -                       const void *va, const void *vb,
> -                       const void *vkey)
> -{
> -     const struct oidset_entry *a = va, *b = vb;
> -     const struct object_id *key = vkey;
> -     return oidcmp(&a->oid, key ? key : &b->oid);
> -}
> -
>  int oidset_contains(const struct oidset *set, const struct object_id *oid)
>  {
> -     struct hashmap_entry key;
> -
> -     if (!set->map.cmpfn)
> +     if (!set->map.tablesize)
>               return 0;
> -
> -     hashmap_entry_init(&key, sha1hash(oid->hash));
> -     return !!hashmap_get(&set->map, &key, oid);
> +     return !!oidmap_get(&set->map, oid);
>  }
>  
>  int oidset_insert(struct oidset *set, const struct object_id *oid)
>  {
> -     struct oidset_entry *entry;
> -
> -     if (!set->map.cmpfn)
> -             hashmap_init(&set->map, oidset_hashcmp, NULL, 0);
> +     struct oidmap_entry *entry;
>  
> -     if (oidset_contains(set, oid))
> +     if (!set->map.tablesize)
> +             oidmap_init(&set->map, 0);
> +     else if (oidset_contains(set, oid))
>               return 1;
>  
> -     entry = xmalloc(sizeof(*entry));
> -     hashmap_entry_init(&entry->hash, sha1hash(oid->hash));
> +     entry = xcalloc(1, sizeof(*entry));
>       oidcpy(&entry->oid, oid);
>  
> -     hashmap_add(&set->map, entry);
> +     oidmap_put(&set->map, entry);
>       return 0;
>  }
>  
>  void oidset_clear(struct oidset *set)
>  {
> -     hashmap_free(&set->map, 1);
> +     oidmap_free(&set->map, 1);
>  }
> diff --git a/oidset.h b/oidset.h
> index b7eaab5b8..b1ec82bfc 100644
> --- a/oidset.h
> +++ b/oidset.h
> @@ -1,6 +1,8 @@
>  #ifndef OIDSET_H
>  #define OIDSET_H
>  
> +#include "oidmap.h"
> +
>  /**
>   * This API is similar to sha1-array, in that it maintains a set of object 
> ids
>   * in a memory-efficient way. The major differences are:
> @@ -17,7 +19,7 @@
>   * A single oidset; should be zero-initialized (or use OIDSET_INIT).
>   */
>  struct oidset {
> -     struct hashmap map;
> +     struct oidmap map;
>  };
>  
>  #define OIDSET_INIT { { NULL } }

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