On Tuesday 29 September 2009 01:05:40 pm Joerg Bergmann <em...@jbergmann.de> wrote: > > as far as i know, GIMP processes colors with 16 bit precision when "use > > GEGL" is enabled from the "colors" menu. work is in progress to make it > > possible to fully support opening & saving of 16 bit (or higher?) images. > > > Wrong. GEGL uses 32 bit floating point numbers, that gives 128 bit per > coloured pixel (with alpha channel). Using 16 bit integers, the maximum > intensity of a color channel is 0xffff. This may lead to temporarily > color cropping during multi-step operations, even if the final channel > intensity is below 0xffff. By using floating point numbers, no > temorarily cropping will occur.
thank you for clarifying that. i've read about it a while ago and didn't remember correctly. NB: this reply arrived at my personal email address. that doesn't bother me, but other list users won't see it; seems your email client defaults to the wrong adress... -- phani. _______________________________________________ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user