Hi folks. I am stresstesting the new X target with my app here.

findings:

a) The library doesn't catch the error raised when it erraneously tries to
use shm over the network and thus cannot fall back to the old behaviour. 
This is pretty inconvenient.

b) When rendering Fonts using ggiPuts, I get a very strange caching effect,
which might hint to a buffer problem:

I have an app that opens 5 visuals and draws text to one of them (status
data for the others). When this window gets obscured, and then exposed
again, it will show rubbish in place of _SOME_ characters. It seems to be
related to the character code. Have a look at 

http://www.cs.uni-duesseldorf.de/~eccet/images/ok.gif
http://www.cs.uni-duesseldorf.de/~eccet/images/broken.gif

to see what happens. The shots were taken before and after obscuring the
window. 

Setting the "nobuffer" option will not cure the problem, but rather
cause no re-exposure at all.

CU, Andy

-- 
Andreas Beck             |  Email :  <[EMAIL PROTECTED]>

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