Hi folks. I am stresstesting the new X target with my app here. findings:
a) The library doesn't catch the error raised when it erraneously tries to use shm over the network and thus cannot fall back to the old behaviour. This is pretty inconvenient. b) When rendering Fonts using ggiPuts, I get a very strange caching effect, which might hint to a buffer problem: I have an app that opens 5 visuals and draws text to one of them (status data for the others). When this window gets obscured, and then exposed again, it will show rubbish in place of _SOME_ characters. It seems to be related to the character code. Have a look at http://www.cs.uni-duesseldorf.de/~eccet/images/ok.gif http://www.cs.uni-duesseldorf.de/~eccet/images/broken.gif to see what happens. The shots were taken before and after obscuring the window. Setting the "nobuffer" option will not cure the problem, but rather cause no re-exposure at all. CU, Andy -- Andreas Beck | Email : <[EMAIL PROTECTED]>