Quoting Jim Peters <[EMAIL PROTECTED]>:

> Jason McMullan wrote:
> >     The main difference between EVAS and GGI hardware 
> > acceleration is that GGI draw objects, and EVAS manages
> > objects. 

I had a look at EVAS. it looks quite nice but it seems to much
bound to a mixture of X, Open GL for X and imlib2... which doesn't
look very promising for genericity.

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