> > * physical size of a visual

O.K. - I implemented that for X, where I make use of the DisplayWidthMM 
and DisplayHeightMM macros. This of course depends on X having correct
dpi settings, but we can't do better than that. 

I'll commit that in a minute. (To test it, run the main demo - it will
display the physical size it gets. We might want to move that functionality
to the checkmode demo. Anyone ?)


We will need to think about how to implement it for other targets. Let's
see - we have:

LibAA: Good question. In a few cases we might be able to derive it (X), but
usually we have no idea.
monotext,terminfo,vcsa: same here.

DirectX: I hope Win has that info ... ? Does it ?

fbdev: We will probably have to place that into a configuration file. For
kgi I can hack the monitor drivers to fill in proper values - under the 
assumption that the users will always properly center and size their
modes in the monitor's memory.

glide,svgalib: see fbdev.

lcd823: Marcus ? Is it available in only a fixed version ?

file,memory: I'd say we better leave that to 0 here - or ? If file would
read/write tiff, I'd suggest to add resolution tags, but ...

multi,palemu,sub,tile,trueemu: We might want to derive the data from the parent/child.
In the multiple-child cases, we will probably have to arbitrarily pick one
child.

tele: Is probably able to just copy the info over.

CU, Andy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]>        =

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