> > What is the Background color used for ? I know we have it in LibGGI and use
> > it to erase the background when blitting texts, but I don't quite think that
> > was a really smart idea (though I think it was mine :-( ). It gets in the 
> > way when you want to draw "over" an existing scenery, without placing an
> > ugly box below the text.
> Well, that ugly box does make it easier to do reverse text :). 

Sure, but that boils down to GetStringGeometry();Putbox();RenderString();.

> Maybe we should just honor alpha channel == MAXINT in the bg ggi_color as 
> "no background"?

Umm not quite what I call consistent - right ? We should rather allow for
alphachannels anywhere, then.

CU, ANdy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]>        =

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