On Sun, 12 Mar 2000, Rodolphe Ortalo wrote:
>
>
> On Sat, 11 Mar 2000, Jon M. Taylor wrote:
> > Any clipping shapes at all can be handled with a 1bpp stencil
> > mask.
>
> I also wonder if this method wouldn't be the most convenient one to
> provide (arbitrary) clipping in libggi2d. It may be.
> Furthermore, as this clipping may be done in the last stage of the 2D
> rendering process (after the algorithmic processing that prduces the
> pixels of the required shape), I further wonder if libxmi cannot be used
> for libggi2d. The second stage of the rendering process furnished by
> libxmi can be customized apparently (at least, according to the
> documentation).
It lets you hook 'pixel callback' functions. Procedural shaders,
basically. It does have this neat concept of a PaintedSet which is
basically an opaqe handle to a region descriptor. Berlin guys should be
able to make good use of this stuff if they wanted to write up a LibXMI
DrawingKit....
> But well, I guess Jon will have a better opinion than me as soon as he
> starts to have a closer look at libggi2d; and I won't push libxmi ahead
> further. (I've already done it enough. :-)
I think LibXMI has a lot of potential. Not much has been done
with the potential of the architecture however, much like GGI in some
ways. This will be a real learning experience for sure....
Jon
---
'Cloning and the reprogramming of DNA is the first serious step in
becoming one with God.'
- Scientist G. Richard Seed