On Sun, 12 Mar 2000, Rodolphe Ortalo wrote:

> 
> 
> On Sat, 11 Mar 2000, Jon M. Taylor wrote:
> >     Any clipping shapes at all can be handled with a 1bpp stencil
> > mask.
> 
> I also wonder if this method wouldn't be the most convenient one to
> provide (arbitrary) clipping in libggi2d. It may be.
> Furthermore, as this clipping may be done in the last stage of the 2D
> rendering process (after the algorithmic processing that prduces the
> pixels of the required shape), I further wonder if libxmi cannot be used
> for libggi2d. The second stage of the rendering process furnished by
> libxmi can be customized apparently (at least, according to the
> documentation).

        It lets you hook 'pixel callback' functions.  Procedural shaders,
basically.  It does have this neat concept of a PaintedSet which is
basically an opaqe handle to a region descriptor.  Berlin guys should be
able to make good use of this stuff if they wanted to write up a LibXMI
DrawingKit....
 
> But well, I guess Jon will have a better opinion than me as soon as he
> starts to have a closer look at libggi2d; and I won't push libxmi ahead
> further. (I've already done it enough. :-)

        I think LibXMI has a lot of potential.  Not much has been done
with the potential of the architecture however, much like GGI in some
ways.  This will be a real learning experience for sure....

Jon

---
'Cloning and the reprogramming of DNA is the first serious step in 
becoming one with God.'
        - Scientist G. Richard Seed

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