Hi folks!
The 3DtoolKit alpha4-pre13 release is out!
What's 3DtoolKit?
-----------------
It's a high-level 3d-library - fast, generic, extensible and
_very_ easy-to-use. I write it for people, who
* want to push up a complex 3d-scenery as quick as possible
* are _not_ so friendly with DirectX, OpenGL and others
* want to start learning doing some 3d-things
* want todo some 3d-things just for fun...
New in this version:
--------------------
* colored light ambient
* Bugfix: no overflow on the right screen edge, which caused a disturbly
line on the left. This was reported by Ruben ([EMAIL PROTECTED]) a
time ago (TNX)
* skeleton for a new polygondrawer
It supports:
------------
* Textures
* Bitmap-Loadroutines
* Gouraud-Shading (both smoothed and unsmoothed)
* flat-shading
* colored lighting
* dynamic and flexible format for Objekt-files
* Dynamimic size of Textures
* Z-Buffer
* _free_ camera
* viewing frustum (=3d-clipping)
* fixed- and float-frame
* object-load- and -save-routines
* stars (for better orientation) :-)
NEW: I have created a website for it:
http://home.t-online.de/home/christoph_egger/3dtk/
You can also download it from there. Of course, screenshots are
there available too.
I am happy, if someone would test it...
Have fun,
Christoph Egger
E-Mail: [EMAIL PROTECTED]
WWW: http://home.t-online.de/home/christoph_egger/3dtk/