> I would like to propose an idea to get libGGI included in all major Linux
> distributions.
> One way to do this, is to take a heavily graphical program that almost always
> gets installed automatically when you install a distribution, and port
> it to use libGGI.
> Ofcourse it should not only made to use libGGI, but you should also
> make sure it runs a lot faster, fix some bugs, etc. to make the original
> author happy, to be sure (s)he will include your patches. This would
> ofcourse create a dependency so that anyone using that program now
> should also install libGGI to use it.
[Cut]
Well a good side/target could be "snes9x" ... it is a snes emulator that
runs under X-Windows (with an heavy performance drawback), under SVgalib
(Without 16bit support for most cards) and even under 3dfx renderer, but
has a very old ggi-support (it has "NEEDS GRAPHTYPE SYMS" and needs separate
framebuffer and pixellinearbuffer structs instead that having them in
one)...
It will be a nice killer application, both for GGI and for Linux... so
think of it, if you can.
For now I can't promise you that I work on it... it has been quite some
time I last touched ggi (I completed two labs-assignment for
university and I have to complete some other things before I can work on
it)... I still also have to figure out how to use frame buffers. Maybe one
day...
Ciao.
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