> > > struct kgi_3dtriangle {int x0,y0,z0,x1,y1,z1,x2,y2,z2};

>       What about the exta fields (W, specular/diffuse color, texture
> coords, vertex fog)?  

Extra commands (i.e. DRAW3DTRIANGLE_TEXTURED, *_GORAUD). We'd need to take 
up too much bandwidth on PingPong or similar, if we always transfer the 
full set.

CU, ANdy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]> =

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