Hi Andrea

Le 15/12/2018 à 19:48, Andrea Aime a écrit :
GeoServer is just calling an iText Graphics2D object as if it was doing a normal map paint, there is no "vector" or "raster" mode, whatever happens inside that iText object, happens, GeoServer just tries hard to pass as many vector primitives as possible to it.

Of course, if a fill is made of raster icons, it cannot magically become vector, besides that, it may be that some vector primitives get rasterized by iText, e.g., I see a dashed line, if you used "stroke-dasharray" GeoServer is calling a vector primitive on the Graphics2D,
but it may be iText is building a raster representation of it.

I've been thinking about it, and I think it is much more simple than that : I use composition between layers (destination-in), and this of course can only work on rasters.
So I believe this is where the rasterization happens.

Cheers
--
Arnaud


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