Hi,
I downloaded the last build (28-Nov-2013 08:13),
but it seems to be the same as before (bad resolution with large or very large buffer for raster data )
regards
DChandler

Le 28/11/2013 10:54, Andrea Aime a écrit :
On Wed, Nov 27, 2013 at 4:03 PM, David Chandler <[email protected] <mailto:[email protected]>> wrote:

    Hi Andrea,
    Thanks for your response.
    Yes, the 2560 pix. with a little current bounding boxing  was to
    illustrate. But we do not know which size we will need, could be
    large.


Can you try out the "latest" build here?
http://ares.boundlessgeo.com/geoserver/master/

It should contain a fix for the issue you reported.


    Actually, we investigate how to avoid desactivation of labels when
    the text overlaps two tiles. For our use case, we would prefer to
    truncate these texts at tiles border in order to draw each text
    part on separate tiles.
    This has been discussed in the past
    
(http://osgeo-org.1560.x6.nabble.com/Labels-disappear-when-extended-over-several-tiles-td5067295.html
    )
    Maybe we will propose a modification soon. Our tests with buffer
    size are related to this topic.


I see. With conflict resolution enabled there is no way to ensure the label will be also painted in the next tile, but if you have sparse high priority labels, or disable conflict resolution, it may work (that is, you should be
able to get the other half of the label painted in the nearby tile).

The vendor option to disable conflict resolution exists already, we'd need one to allow "partials". When this is enabled, other changes should be probably made, like for example avoid clipping polygons before
extracting the label points, and so on.

Cheers
Andrea

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