Franz Fellner wrote:
> Hi Philipp,
> the actual error really is missing.
> Can you use pastebin or something similar to upload the whole build.log?
>
> The number of cores may help to estimate the unmber of compilation
> units that still get built.
> Unfortunately not with cmake. It usually continues building targets
> that do not depend on the failed target.
> You may have to scroll up hundreds of lines.
>
> So, again: Please give us the complete buld.log!
>
> Thx
> Franz
>
>

Exactly.  Whenever a build fails, the compile phase generally, the first
error calls itself error 1.  Since I use Konsole here, I usually use the
Find function and search for "error 1" to help find it.  Then I scroll
backward until I see what really failed.  As you and I point out, it can
be a good ways back.  Usually in my case, it is less than 10 or 15 lines
since I have somewhat smaller settings.  Of course, depending on
settings, it can be hundreds of lines as you say. 

OP.  The original error is further up.  Otherwise, one would see error 1
in there somewhere.  It's sometimes hard to find but it's hiding in
there somewhere.  I'm not big on paste bin but if you can't find it,
posting a link to it is better than nothing.  As it is, it's going to be
hard to help since we can't see what failed, exactly.

Dale

:-)  :-) 

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