Franz Fellner wrote: > Hi Philipp, > the actual error really is missing. > Can you use pastebin or something similar to upload the whole build.log? > > The number of cores may help to estimate the unmber of compilation > units that still get built. > Unfortunately not with cmake. It usually continues building targets > that do not depend on the failed target. > You may have to scroll up hundreds of lines. > > So, again: Please give us the complete buld.log! > > Thx > Franz > >
Exactly. Whenever a build fails, the compile phase generally, the first error calls itself error 1. Since I use Konsole here, I usually use the Find function and search for "error 1" to help find it. Then I scroll backward until I see what really failed. As you and I point out, it can be a good ways back. Usually in my case, it is less than 10 or 15 lines since I have somewhat smaller settings. Of course, depending on settings, it can be hundreds of lines as you say. OP. The original error is further up. Otherwise, one would see error 1 in there somewhere. It's sometimes hard to find but it's hiding in there somewhere. I'm not big on paste bin but if you can't find it, posting a link to it is better than nothing. As it is, it's going to be hard to help since we can't see what failed, exactly. Dale :-) :-)