On 7 May 2012, at 21:43, Dale wrote:
> ...
> Also, there was a thread a good while back with this issue and their fix
> was to do a emerge -e world with everything optimized for their CPU and
> such.  May be worth thinking about at least.

I understood that issue as significantly different - in that case there was 
stuttering of demanding video with no other i/o occurring. In this case *any* 
video, even low-res standard-def video, is pausing when i/o load is applied. 
The previous case is CPU / GPU video decoding performance issue, I think this 
one is clearly not.

Stroller.


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