On 7 May 2012, at 21:43, Dale wrote: > ... > Also, there was a thread a good while back with this issue and their fix > was to do a emerge -e world with everything optimized for their CPU and > such. May be worth thinking about at least.
I understood that issue as significantly different - in that case there was stuttering of demanding video with no other i/o occurring. In this case *any* video, even low-res standard-def video, is pausing when i/o load is applied. The previous case is CPU / GPU video decoding performance issue, I think this one is clearly not. Stroller.