On Wed, 2010-05-26 at 17:45 +0000, James wrote:
> Folks, 
> 
> I just had to share this.....
> 
> So I read the Linux journal, mostly to do my
> part to keep publications about Linux alive.
> Occationally they write about something cool,
> though rarely  related to Gentoo....

FTA:
        The Web site provides a lovely binary installer that feels much
        like that of a commercial game. You can compile the game from
        source if you want, but would you really do that when you can
        simply click Next, Next, Next?
*sigh*

> So I read about a very cool submarine game today
> on LJ:
> http://www.linuxjournal.com/content/danger-deep
> 
> Only to discover it's already in portage.
> KUDOS to the Gentoo game devs for being 
> on top of this one........

Doesn't run here.  Something to do with getting the available
resolutions:

SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);

must be returning nothing, because later when it tests the resolution it
wants to use against the resolutions available:

for (list<vector2i>::const_iterator it = available_resolutions.begin(); it != 
available_resolutions.end(); ++it) {
        if (*it == vector2i(res_x_, res_y_)) {
                ok = true;
                break;
        }
}
if (!ok)
        throw invalid_argument("invalid resolution requested!");

I get the exception.  No matter what res I specify on the command
line :(

$ dangerdeep 
Caught exception: invalid resolution requested!

Anyone know about SDL?

thanks,
-- 
Iain Buchanan <iaindb at netspace dot net dot au>

If you stand on your head, you will get footprints in your hair.


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