On 19 Sep 2015 at 2:06, Alex Efros wrote:

> I've temporary switched to `eselect opengl set xorg-x11` and was able to
> start pidgin, but I wonder is there other way to work around this issue?
> Problem is, I don't like to use `paxctl-ng -m /usr/bin/pidgin` because
> pidgin is one of "these" apps - it process a lot of data from network, it
> support a lot of protocols, does a lot of complex parsing…

you'll have to find out first why nvidia's GL dispatch library has
text relocations as that's not even allowed by the amd64 ABI and i
don't see any here in fact, for reference:

3e3ef95fd0351495d400147b994b1978  
/usr/lib64/opengl/nvidia/lib/libGLdispatch.so.0

so try "readelf -edW /usr/lib64/opengl/nvidia/lib/libGLdispatch.so.0"
and post its output.

next, there's PAX_ELFRELOCS for this special case but before you
enable that let's figure out where those textrels come from ("scanelf -tT"
can also help).

> And main question is: why the hell pidgin needs OpenGL? I don't have any
> "visual" plugins for pidgin enabled, so at a glance it shouldn't use OpenGL.
> And it was able to work without is before I've updated nvidia-drivers, so
> maybe something is wrong with this nvidia-drivers version.
> How to find out why pidgin needs this library at all?

it may not be a direct dependency, you can try both ldd (on pidgin and
its dependent libraries) and strace/gdb to see why/when it's loaded.


Reply via email to