On 08/11/2016 11:32 AM, Mart Raudsepp wrote:
Ühel kenal päeval, N, 11.08.2016 kell 11:23, kirjutas james:
Whilst devs are discussing the future of Valve's offerings on
gentoo,
it'd be wise to consider the effects of "Vulcan" as it is FOSS where
all
video card vendors can inter-operate with multiple game vendors.
Vulcan
will impact  those gaming codes, as Vulcan seems to be the clear
pathway
forward for Valve related to Open Source communities [1 3].

I have no idea what Vulcan is, besides the race in Star Trek or Roman
god, but Vulkan is tracked in https://bugs.gentoo.org/574886 and Intel
support in https://bugs.gentoo.org/580148

I was going to look into it as well on basis of Intel Vulkan with
dota2, but on that machine Steam doesn't even work anymore due to
https://github.com/ValveSoftware/steam-for-linux/issues/4537
so got rather demotivated. Basically a case where having a fully
working setup without steam runtime should also fix it. Current main
machine has Radeon Evergreen and so no current Vulkan implementation to
play with.


Mart


All of this is a moving target, for sure. This is dated but here
is some more info. Surely there will be consolidation and back-porting
of codes to make the linux vulcan drivers more useful to the FOSS communities, I hope. I'm just not sure when this will happen and I would not be able to offer guidance, hence, I have filed no bugs on Vulcan. I'm not really up on the latest of what's working either.

My main issue it to use the GPU resources of all video cards, with compilers and on clusters, at some point, in the future

http://www.phoronix.com/scan.php?page=search&q=Vulkan


hth,
James




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