On 02/23/2015 02:29 PM, Diego Elio Pettenò wrote: > On 23 February 2015 at 22:11, Sebastian Pipping <sp...@gentoo.org > <mailto:sp...@gentoo.org>> wrote: > > I have streamlined those into ebuilds and a dedicated overlay > > > Thanks! > > > So whoever needs to render Blender files from 2003 again at some point > should find working ebuilds to do that. Feel free to join keeping them > in good installable shape. > > > Maybe it's time to rethink the logo and get someone to make a more > future-proof SVG? :) >
Can't the logo be remade in a more recent version of Blender? Assuming you can run two separate Blender instances, it would mostly be copying the poly/vertex values from one to the other. I'm not versed in 3-D but it would surprise me if there wasn't a standard mesh format.