On 02/23/2015 02:29 PM, Diego Elio Pettenò wrote:
> On 23 February 2015 at 22:11, Sebastian Pipping <sp...@gentoo.org
> <mailto:sp...@gentoo.org>> wrote:
> 
>     I have streamlined those into ebuilds and a dedicated overlay
> 
> 
> Thanks!
>  
> 
>     So whoever needs to render Blender files from 2003 again at some point
>     should find working ebuilds to do that.  Feel free to join keeping them
>     in good installable shape.
> 
> 
> Maybe it's time to rethink the logo and get someone to make a more
> future-proof SVG? :) 
> 

Can't the logo be remade in a more recent version of Blender? Assuming
you can run two separate Blender instances, it would mostly be copying
the poly/vertex values from one to the other.

I'm not versed in 3-D but it would surprise me if there wasn't a
standard mesh format.

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