As a user, I have always wondered what was the rational for the current
game categories and thought it should splitted in a more standard way.
What immediately comes to mind as a "decent" way to split games is the
wikipedia page for video game genres:

http://en.wikipedia.org/wiki/Video_game_genres

That would make 7 categories and the game description could include the
subcategory if necessary.
If a subcategory grows too large, it could justify making it its own
category.

Then, the maintainers only needs to follow the description of each genre
to place the game in the appropriate category.

But this is just a suggestion, the games-adventure category makes sense
by itself IMHO.

Damien

On 07/14/13 13:23, Ulrich Mueller wrote:
>>>>>> On Sun, 14 Jul 2013, hasufell  wrote:
>> On 07/14/2013 06:26 PM, Diego Elio Pettenò wrote:
>>> I would object... 10 games are wayyyy too few for a new category and
>>> especially pkg moves..
>> 1    app-antivirus/
>> 3    net-zope/
>> 5    x11-base/
>> 7    gpe-utils/
>> 8    app-officeext/
>> 11   net-voip/
>> 12   games-kids/
>> 12   gnustep-libs/
>> 13   mail-mta/
>> 13   dev-ada/
> I tend to agree with Diego.
>
> If you want to split games-misc, then moving the 42 fortune-mod*
> packages into their own category would make more sense. That would
> leave 31 packages in games-misc which really isn't overcrowded.
>
> Ulrich
>


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