On Fri, 5 Sep 2008 17:24:57 +0200
Marius Mauch <[EMAIL PROTECTED]> wrote:

> - another idea that hasn't been mentioned yet is that we could simply
> inject @system into world_sets in the portage ebuild when we detect a
> 2.1->2.2 upgrade (the ebuild already does a few other migrations that
> way). That would be the least-invasive way to keep the old behavior,
> but only works for poeple who haven't upgraded to 2.2 yet (not sure if
> that's a pro or contra)

This solution has been implemented now (to be released with >2.2_rc9).

Marius

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