tupone      15/01/18 09:50:31

  Added:                hatari-1.8.0-gentoo.patch
                        hatari-1.8.0-gentoo-docdir.patch
  Log:
  Version bump to 1.8.0 Bug #524434
  
  (Portage version: 2.2.14/cvs/Linux x86_64, signed Manifest commit with key 
0145142D)

Revision  Changes    Path
1.1                  games-emulation/hatari/files/hatari-1.8.0-gentoo.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/hatari/files/hatari-1.8.0-gentoo.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/hatari/files/hatari-1.8.0-gentoo.patch?rev=1.1&content-type=text/plain

Index: hatari-1.8.0-gentoo.patch
===================================================================
--- hatari-1.4.0.orig/src/paths.c
+++ hatari-1.4.0/src/paths.c
@@ -109,71 +109,6 @@
        free(pTmpName);
 }
 
-
-/**
- * Locate the directory where the hatari executable resides
- */
-static char *Paths_InitExecDir(const char *argv0)
-{
-       char *psExecDir;  /* Path string where the hatari executable can be 
found */
-
-       /* Allocate memory for storing the path string of the executable */
-       psExecDir = malloc(FILENAME_MAX);
-       if (!psExecDir)
-       {
-               fprintf(stderr, "Out of memory (Paths_Init)\n");
-               exit(-1);
-       }
-
-       /* Determine the bindir...
-        * Start with empty string, then try to use OS specific functions,
-        * and finally analyze the PATH variable if it has not been found yet. 
*/
-       psExecDir[0] = '\0';
-
-#if defined(__linux__)
-       {
-               int i;
-               /* On Linux, we can analyze the symlink /proc/self/exe */
-               i = readlink("/proc/self/exe", psExecDir, FILENAME_MAX);
-               if (i > 0)
-               {
-                       char *p;
-                       psExecDir[i] = '\0';
-                       p = strrchr(psExecDir, '/');    /* Search last slash */
-                       if (p)
-                               *p = 0;                     /* Strip file name 
from path */
-               }
-       }
-//#elif defined(WIN32) || defined(__CEGCC__)
-//     /* On Windows we can use GetModuleFileName for getting the exe path */
-//     GetModuleFileName(NULL, psExecDir, FILENAME_MAX);
-#endif
-
-       /* If we do not have the execdir yet, analyze argv[0] and the PATH: */
-       if (psExecDir[0] == 0)
-       {
-               if (strchr(argv0, PATHSEP) == 0)
-               {
-                       /* No separator in argv[0], we have to explore PATH... 
*/
-                       Paths_GetExecDirFromPATH(argv0, psExecDir, 
FILENAME_MAX);
-               }
-               else
-               {
-                       /* There was a path separator in argv[0], so let's 
assume a
-                        * relative or absolute path to the current directory 
in argv[0] */
-                       char *p;
-                       strncpy(psExecDir, argv0, FILENAME_MAX);
-                       psExecDir[FILENAME_MAX-1] = 0;
-                       p = strrchr(psExecDir, PATHSEP);  /* Search last slash 
*/
-                       if (p)
-                               *p = 0;                       /* Strip file 
name from path */
-               }
-       }
-
-       return psExecDir;
-}
-
-
 /**
  * Initialize the users home directory string
  * and Hatari's home directory (~/.hatari)
@@ -226,8 +161,6 @@
  */
 void Paths_Init(const char *argv0)
 {
-       char *psExecDir;  /* Path string where the hatari executable can be 
found */
-
        /* Init working directory string */
        if (getcwd(sWorkingDir, FILENAME_MAX) == NULL)
        {
@@ -238,27 +171,11 @@
        /* Init the user's home directory string */
        Paths_InitHomeDirs();
 
-       /* Get the directory where the executable resides */
-       psExecDir = Paths_InitExecDir(argv0);
-
-       /* Now create the datadir path name from the bindir path name: */
-       if (psExecDir && strlen(psExecDir) > 0)
-       {
-               snprintf(sDataDir, sizeof(sDataDir), "%s%c%s",
-                        psExecDir, PATHSEP, BIN2DATADIR);
-       }
-       else
-       {
-               /* bindir could not be determined, let's assume datadir is 
relative
-                * to current working directory... */
-               strcpy(sDataDir, BIN2DATADIR);
-       }
+       strcpy(sDataDir, BIN2DATADIR);
 
        /* And finally make a proper absolute path out of datadir: */
        File_MakeAbsoluteName(sDataDir);
 
-       free(psExecDir);
-
        /* fprintf(stderr, " WorkingDir = %s\n DataDir = %s\n UserHomeDir = 
%s\n HatariHomeDir = %s\n",
                sWorkingDir, sDataDir, sUserHomeDir, sHatariHomeDir); */
 }



1.1                  
games-emulation/hatari/files/hatari-1.8.0-gentoo-docdir.patch

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/hatari/files/hatari-1.8.0-gentoo-docdir.patch?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/hatari/files/hatari-1.8.0-gentoo-docdir.patch?rev=1.1&content-type=text/plain

Index: hatari-1.8.0-gentoo-docdir.patch
===================================================================
--- hatari-1.6.1/python-ui/uihelpers.py
+++ hatari-1.6.1/python-ui/uihelpers.py
@@ -97,9 +97,7 @@
         # first try whether there are local Hatari docs in standard place
         # for this Hatari/UI version
         sep = os.sep
-        path = self.get_binary_path("hatari")
-        path = sep.join(path.split(sep)[:-2]) # remove "bin/hatari"
-        path = path + sep + "share" + sep + "doc" + sep + "hatari" + sep
+        path = "@DOCDIR@"
         if os.path.exists(path + "manual.html"):
             return path
         # if not, point to latest Hatari HG version docs




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