hasufell    14/10/12 22:40:10

  Modified:             metadata.xml ChangeLog
  Added:                0ad-0.0.17_alpha.ebuild
  Log:
  version bump wrt #525130
  
  (Portage version: 2.2.14_rc1/cvs/Linux x86_64, signed Manifest commit with 
key BDEED020)

Revision  Changes    Path
1.3                  games-strategy/0ad/metadata.xml

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/metadata.xml?rev=1.3&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/metadata.xml?rev=1.3&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/metadata.xml?r1=1.2&r2=1.3

Index: metadata.xml
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-strategy/0ad/metadata.xml,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -r1.2 -r1.3
--- metadata.xml        22 May 2014 12:06:23 -0000      1.2
+++ metadata.xml        12 Oct 2014 22:40:10 -0000      1.3
@@ -10,5 +10,8 @@
                <flag name="editor">Include Atlas scenario editor 
projects</flag>
                <flag name="lobby">Enable the use of <pkg>net-libs/gloox</pkg>
                        and the multiplayer lobby</flag>
+               <flag name="nvtt">Support for some uncompressed data formats
+                       via <pkg>media-gfx/nvidia-texture-tools</pkg>
+                       (might be needed for some mods)</flag>
        </use>
 </pkgmetadata>



1.5                  games-strategy/0ad/ChangeLog

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/ChangeLog?rev=1.5&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/ChangeLog?rev=1.5&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/ChangeLog?r1=1.4&r2=1.5

Index: ChangeLog
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-strategy/0ad/ChangeLog,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -r1.4 -r1.5
--- ChangeLog   12 Sep 2014 20:54:31 -0000      1.4
+++ ChangeLog   12 Oct 2014 22:40:10 -0000      1.5
@@ -1,6 +1,12 @@
 # ChangeLog for games-strategy/0ad
 # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/0ad/ChangeLog,v 1.4 
2014/09/12 20:54:31 dilfridge Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/0ad/ChangeLog,v 1.5 
2014/10/12 22:40:10 hasufell Exp $
+
+*0ad-0.0.17_alpha (12 Oct 2014)
+
+  12 Oct 2014; Julian Ospald <hasuf...@gentoo.org> +0ad-0.0.17_alpha.ebuild,
+  +files/0ad-0.0.17_alpha-gentoo.patch, metadata.xml:
+  version bump wrt #525130
 
   12 Sep 2014; Andreas K. Huettel <dilfri...@gentoo.org>
   0ad-0.0.16_alpha-r2.ebuild:



1.1                  games-strategy/0ad/0ad-0.0.17_alpha.ebuild

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/0ad-0.0.17_alpha.ebuild?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/0ad/0ad-0.0.17_alpha.ebuild?rev=1.1&content-type=text/plain

Index: 0ad-0.0.17_alpha.ebuild
===================================================================
# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/0ad/0ad-0.0.17_alpha.ebuild,v 
1.1 2014/10/12 22:40:10 hasufell Exp $

EAPI=5

WX_GTK_VER="2.8"

inherit eutils wxwidgets toolchain-funcs gnome2-utils games

MY_P=0ad-${PV/_/-}
DESCRIPTION="A free, real-time strategy game"
HOMEPAGE="http://play0ad.com/";
SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz"

LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="editor +lobby nvtt pch sound test"
RESTRICT="test"

RDEPEND="
        dev-lang/spidermonkey:24[-icu]
        dev-libs/boost
        dev-libs/icu:=
        dev-libs/libxml2
        ~games-strategy/0ad-data-${PV}
        media-libs/libpng:0
        media-libs/libsdl2[X,opengl,video]
        net-libs/enet:1.3
        net-libs/miniupnpc
        net-misc/curl
        sys-libs/zlib
        virtual/jpeg
        virtual/opengl
        x11-libs/libX11
        x11-libs/libXcursor
        editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
        lobby? ( net-libs/gloox )
        nvtt? ( media-gfx/nvidia-texture-tools )
        sound? ( media-libs/libvorbis
                media-libs/openal )"
DEPEND="${RDEPEND}
        virtual/pkgconfig
        test? ( dev-lang/perl )"

S=${WORKDIR}/${MY_P}

src_prepare() {
        epatch "${FILESDIR}"/${P}-gentoo.patch
}

src_configure() {
        local myconf=(
                --with-system-nvtt
                --with-system-miniupnpc
                --with-system-mozjs24
                --minimal-flags
                --sdl2
                $(usex nvtt "" "--without-nvtt")
                $(usex pch "" "--without-pch")
                $(usex test "" "--without-tests")
                $(usex sound "" "--without-audio")
                $(usex editor "--atlas" "")
                $(usex lobby "" "--without-lobby")
                --collada
                --bindir="${GAMES_BINDIR}"
                --libdir="$(games_get_libdir)"/${PN}
                --datadir="${GAMES_DATADIR}"/${PN}
                )

        # stock premake4 does not work, use the shipped one
        emake -C "${S}"/build/premake/premake4/build/gmake.unix

        # regenerate scripts.c so our patch applies
        cd "${S}"/build/premake/premake4 || die
        "${S}"/build/premake/premake4/bin/release/premake4 embed || die

        # rebuild premake again... this is the most stupid build system
        emake -C "${S}"/build/premake/premake4/build/gmake.unix clean
        emake -C "${S}"/build/premake/premake4/build/gmake.unix

        # run premake to create build scripts
        cd "${S}"/build/premake || die
        "${S}"/build/premake/premake4/bin/release/premake4 \
                --file="premake4.lua" \
                --outpath="../workspaces/gcc/" \
                --platform=$(usex amd64 "x64" "x32") \
                --os=linux \
                "${myconf[@]}" \
                gmake || die "Premake failed"
}

src_compile() {
        # build 3rd party fcollada
        emake -C libraries/source/fcollada/src

        # build 0ad
        emake -C build/workspaces/gcc verbose=1
}

src_test() {
        cd binaries/system || die
        ./test -libdir "${S}/binaries/system" || die "test phase failed"
}

src_install() {
        dogamesbin binaries/system/pyrogenesis
        use editor && dogamesbin binaries/system/ActorEditor

        insinto "${GAMES_DATADIR}"/${PN}
        doins -r binaries/data/l10n

        exeinto "$(games_get_libdir)"/${PN}
        doexe binaries/system/libCollada.so
        use editor && doexe binaries/system/libAtlasUI.so

        dodoc binaries/system/readme.txt
        doicon -s 128 build/resources/${PN}.png
        games_make_wrapper ${PN} "${GAMES_BINDIR}/pyrogenesis"
        use editor &&
                games_make_wrapper ${PN}-ActorEditor 
"${GAMES_BINDIR}/ActorEditor"
        make_desktop_entry ${PN}

        prepgamesdirs
}

pkg_preinst() {
        games_pkg_preinst
        gnome2_icon_savelist
}

pkg_postinst() {
        einfo
        elog "It is advised to compile dev-lang/spidermonkey with the"
        elog "jit USE flag enabled! Otherwise you might experience slowdowns."
        einfo
        games_pkg_postinst
        gnome2_icon_cache_update
}

pkg_postrm() {
        gnome2_icon_cache_update
}




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