commit: 2cfb5cae32f81efa443c0d7cdb776cff5c88a5b1 Author: Michael Mair-Keimberger (asterix) <m.mairkeimberger <AT> gmail <DOT> com> AuthorDate: Wed Nov 16 20:35:28 2016 +0000 Commit: Michael Palimaka <kensington <AT> gentoo <DOT> org> CommitDate: Thu Nov 17 12:17:38 2016 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=2cfb5cae
games-arcade/savagewheels: remove unused patches .../files/savagewheels-1.6.0-cmakelists.txt.patch | 128 -------- .../files/savagewheels-1.6.0-linux_dirs.patch | 359 --------------------- 2 files changed, 487 deletions(-) diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch deleted file mode 100644 index eef00f9..00000000 --- a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch +++ /dev/null @@ -1,128 +0,0 @@ ---- savagewheels-1.6.0/CMakeLists.txt.old 2016-04-02 16:45:40.416146450 -0700 -+++ savagewheels-1.6.0/CMakeLists.txt 2016-04-02 16:57:14.930931857 -0700 -@@ -9,22 +9,33 @@ set(APP_VER_PATCH "0") - - ### check for required libs - find_package(SDL REQUIRED) - - ### Install targets (see: http://www.cmake.org/Wiki/CMake_RPATH_handling) --if (NOT INSTALL_DIR) -- set(INSTALL_DIR "./") -+if (UNIX) -+ include (GNUInstallDirs) -+else() -+ if (NOT INSTALL_DIR) -+ set(INSTALL_DIR "./") -+ endif() -+ set(CMAKE_INSTALL_BINDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SBINDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LIBEXECDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SYSCONFDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SHAREDSTATEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LOCALSTATEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LIBDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_INCLUDEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_OLDINCLUDEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DATAROOTDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DATADIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_INFODIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LOCALEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_MANDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DOCDIR "${INSTALL_DIR}") - endif() - --# when building, don't use the install RPATH already --# (but later on when installing) --SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) -- --# add the automatically determined parts of the RPATH --SET(CMAKE_INSTALL_RPATH "${INSTALL_DIR}/") --SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) -- - ### sources - include_directories(src/) - include_directories(tinyxml/) - - set( -@@ -113,11 +124,11 @@ if (SOUND STREQUAL "NO") - message(STATUS "Found SOUND=NO option. Compiling without sound support!") - elseif(SOUND STREQUAL "FMOD") - # FModEx API - - # check if path to FMod is defined -- if(NOT DEFINED ${FMOD_PATH}) -+ if(NOT DEFINED FMOD_PATH) - set(FMOD_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libs/fmod/api") - endif() - - add_definitions(-I${FMOD_PATH}/inc) - link_directories(${FMOD_PATH}/lib) -@@ -164,17 +175,19 @@ elseif(SOUND STREQUAL "FMOD") - else() - message(STATUS "Found FModEx lib at ${FMOD_LIBRARY}. Found FModEx DLL at ${FMOD_LIBRARY_SO_PATH}.") - - add_definitions(-DWITH_FMOD) - -- add_custom_command(TARGET savagewheels POST_BUILD -- COMMAND ${CMAKE_COMMAND} -E copy_if_different -- ${FMOD_LIBRARY_SO_PATH} -- $<TARGET_FILE_DIR:savagewheels>) -- -- INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" -- DESTINATION ${INSTALL_DIR}) -+ if (WIN32) -+ add_custom_command(TARGET savagewheels POST_BUILD -+ COMMAND "${CMAKE_COMMAND}" -E copy_if_different -+ "${FMOD_LIBRARY_SO_PATH}" -+ "$<TARGET_FILE_DIR:savagewheels>") -+ -+ INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" -+ DESTINATION "${INSTALL_DIR}") -+ endif() - endif() - - else() - # SDL_mixer API - find_package(SDL_mixer REQUIRED) -@@ -234,19 +247,36 @@ endif() - ### Configure compile time header file - configure_file ( - "${PROJECT_SOURCE_DIR}/Config.h.in" - "${PROJECT_SOURCE_DIR}/src/Config.h") - --INSTALL(TARGETS savagewheels RUNTIME DESTINATION ${INSTALL_DIR}) --INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION ${INSTALL_DIR}) -+ -+INSTALL(TARGETS savagewheels RUNTIME DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}") -+if (WIN32 AND NOT UNIX) -+ INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION "${INSTALL_DIR}") -+else() -+ configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/savagewheels.in" -+ "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh" -+ @ONLY) -+ INSTALL(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh" -+ DESTINATION "${CMAKE_INSTALL_BINDIR}" RENAME savagewheels) -+endif() -+ - INSTALL(FILES - "${CMAKE_CURRENT_SOURCE_DIR}/README.md" - "${CMAKE_CURRENT_SOURCE_DIR}/HISTORY" - "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/LICENSE.mikmod.txt" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/Readme.html" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL_mixer.txt" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL.txt" -- DESTINATION ${INSTALL_DIR}) -+ DESTINATION "${CMAKE_INSTALL_DOCDIR}") --INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/" -- DESTINATION ${INSTALL_DIR} -+INSTALL(FILES -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/bindings.xml" -+ DESTINATION "${CMAKE_INSTALL_DATADIR}") -+INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/help" -+ DESTINATION "${CMAKE_INSTALL_DOCDIR}/help" - PATTERN "debug.html" EXCLUDE - PATTERN "pref" EXCLUDE) - - ### build a CPack driven installer package - include (InstallRequiredSystemLibraries) diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch deleted file mode 100644 index 13ca801..00000000 --- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch +++ /dev/null @@ -1,359 +0,0 @@ ---- savagewheels-1.6.0/src/Main.cpp.old 2016-04-14 21:18:38.115071742 -0700 -+++ savagewheels-1.6.0/src/Main.cpp 2016-04-14 22:01:42.375422000 -0700 -@@ -43,10 +43,17 @@ - * Alpha Release: 29.06.2003 - */ - - #include "Main.h" - -+const char *sys_datadir; -+const char *usr_cfgdir; -+const char *usr_datadir; -+ -+char *ART_FILE; -+char *BINDINGS_FILE; -+ - int main( int argc, char *argv[] ) - { - bool hardware_support = true; - /* - * Start the game in a window by default. -@@ -57,16 +64,92 @@ int main( int argc, char *argv[] ) - * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager. - * This is probably due to some video drivers. I was so far able to reproduce it on - * ATI Mobility type of video cards. - */ - bool fullscreen = false; -+ String tmp; - - #ifdef LINUX_BUILD -+ sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR"); -+ if (sys_datadir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n"); -+ return 1; -+ } -+ sys_datadir = strdup(sys_datadir); -+ -+ usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR"); -+ if (usr_cfgdir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n"); -+ return 1; -+ } -+ usr_cfgdir = strdup(usr_cfgdir); -+ -+ usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR"); -+ if (usr_datadir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n"); -+ return 1; -+ } -+ usr_datadir = strdup(usr_datadir); -+ -+ if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL) -+ { -+ fprintf(stderr, "Insufficient memory. Execution aborted.\n"); -+ return 1; -+ } -+ - setenv("SDL_VIDEO_CENTERED", "1", 1); - #else -+ sys_datadir = usr_cfgdir = usr_datadir = "./"; - _putenv("SDL_VIDEO_CENTERED=1"); - #endif -+ int len; -+ len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir); -+ if (len < 0) -+ { -+ fprintf(stderr, -+ "Unable to store '%s/graphics/gfxdata.kdf': %s\n", -+ sys_datadir, strerror(errno)); -+ return 1; -+ } -+ if (len == INT_MAX) -+ { -+ fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': " -+ "Path too log\n", sys_datadir); -+ return 1; -+ } -+ ART_FILE = new (std::nothrow) char[len + 1]; -+ if (ART_FILE == NULL) -+ { -+ fprintf(stderr, "Insufficent memory. Execution aborted.\n"); -+ return 1; -+ } -+ sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir); -+ -+ len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir); -+ if (len < 0) -+ { -+ fprintf(stderr, -+ "Unable to store '%s/bindings.xml': %s\n", usr_cfgdir, -+ strerror(errno)); -+ return 1; -+ } -+ if (len == INT_MAX) -+ { -+ fprintf(stderr, "Unable to store '%s/bindings.xml': " -+ "Path too log\n", usr_cfgdir); -+ return 1; -+ } -+ BINDINGS_FILE = new (std::nothrow) char[len + 1]; -+ if (BINDINGS_FILE == NULL) -+ { -+ fprintf(stderr, "Insufficent memory. Execution aborted.\n"); -+ return 1; -+ } -+ sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir); - - if (argc > 1) { - for (int i = 1; i < argc; i++) { - if (!strncmp(argv[i], "-wnd", 4)) { - fullscreen = false; -@@ -104,11 +187,12 @@ - - /* - * Load & Start Game - */ - -- OpenLog("debug.html"); -+ tmp = String(usr_datadir).append("/debug.html"); -+ OpenLog(tmp.c_str()); - - CGame game; - game.Execute(fullscreen, hardware_support); - game.Close(); - ---- savagewheels-1.6.0/src/Main.h.old 2016-04-14 21:20:27.443522441 -0700 -+++ savagewheels-1.6.0/src/Main.h 2016-04-14 21:56:22.449964486 -0700 -@@ -35,10 +35,11 @@ - #include <cstdlib> - #include <cmath> - #include <cstdarg> - #include <cassert> - #include <exception> -+#include <cerrno> - - #include <ctime> - #include <sys/stat.h> - #include <sys/types.h> - #include <sys/timeb.h> -@@ -84,12 +85,10 @@ - - // --- version - #include "Config.h" - - // --- global game defines --#define ART_FILE "graphics/gfxdata.kdf" --#define BINDINGS_FILE "bindings.xml" - #define LOAD_OK (-1) - #define LOAD_FAILED (0) - #define HRESULT(x) ( (x) == NULL : LOAD_OK ? LOAD_FAILED ) - #define NLPTR_SURF 0 //((SDL_Surface *)NULL) - -@@ -100,10 +99,16 @@ - #endif - - typedef std::string String; - typedef std::ostringstream OutputSStream; - -+extern const char *sys_datadir; -+extern const char *usr_cfgdir; -+extern const char *usr_datadir; -+ -+extern char *ART_FILE; -+extern char *BINDINGS_FILE; - //#include "pstdint.h" // portable types - #include "Utils.h" - #include "CKdf.h" - #include "CSdl.h" - #include "CSwv_module.h" ---- savagewheels-1.6.0/src/Utils.cpp.old 2016-04-15 19:28:21.757879157 -0700 -+++ savagewheels-1.6.0/src/Utils.cpp 2016-04-15 19:28:28.478786779 -0700 -@@ -261,11 +261,11 @@ inline String GetFormattedTime() - bool OpenLog ( const char* filename ) - { - String time( GetFormattedTime() ); - - // open debug file -- debug_file.open ( "debug.html", std::ios::out ); //ios::ate ); -+ debug_file.open ( filename, std::ios::out ); //ios::ate ); - if ( ! debug_file.good() ) - return false; - - debug_file << "<html><head><title>Savage Wheels Log File</title></head><body><h1>Savage Wheels V" << VER_MAJ << "." << VER_MIN << " - Log File</h1>"; - debug_file << "<hr/><pre>"; ---- savagewheels-1.6.0/src/CGame.cpp.old 2016-04-15 20:43:37.479330001 -0700 -+++ savagewheels-1.6.0/src/CGame.cpp 2016-04-15 21:04:48.044721904 -0700 -@@ -116,10 +116,11 @@ void CGame::Close() - /////////////////////////////////////////////////////////////////////// - bool CGame::LoadGame() - { - char buf[255]; - int i = 0; -+ String tmp (sys_datadir); - - AppendToLog( LOG_DASH ); - AppendToLog("Loading Game..."); - - // global screen rect -@@ -161,11 +162,14 @@ bool CGame::LoadGame() - srand( (unsigned)SDL_GetTicks() ); - - UpdateSplash(); // UPDATESPLASH... - - // search for vehicles -- if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false; -+ tmp.resize(strlen(sys_datadir)); -+ tmp.append("/autos"); -+ if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS ) -+ return false; - - // check for vehicle number - if ( Swv.GetVehicles() < 4 ) - { - AppendToLog( "Not enough vehicles in the /auto dir!" ); ---- savagewheels-1.6.0/src/CSdl.cpp.old 2016-04-16 16:00:56.600502348 -0700 -+++ savagewheels-1.6.0/src/CSdl.cpp 2016-04-16 16:01:16.152226435 -0700 -@@ -1298,13 +1298,10 @@ - return NULL; - #else - - SDL_Surface *sdl_surf = NULL; - -- char filename_buf[255]; -- sprintf( filename_buf, "../%s", filename ); -- - if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL ) - { - LOG("...failed to load graphics from : " << filename_buf ); - return NULL; - } ---- savagewheels-1.6.0/src/CSounds.cpp.old 2016-04-16 16:06:43.887600441 -0700 -+++ savagewheels-1.6.0/src/CSounds.cpp 2016-04-16 16:17:44.729332218 -0700 -@@ -46,22 +46,39 @@ - // Name: Initialize() - // Desc: Load all ingame sounds - ////////////////////////////////////////////////////////////////////// - bool CSounds::Initialize( CSdl *pSdl ) - { -- ASSERT( _sdl != NULL ); -+ ASSERT( pSdl != NULL ); - this->_sdl = pSdl; - - #if defined(WITH_FMOD) || defined(WITH_SDLMIXER) -+ String tmp (sys_datadir); - --#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \ -- LOG( "Failed to load " << name << " ! "); \ -- return false; } -+#define LOAD_SOUND( container, name, buffered) \ -+ do { \ -+ tmp.append("/").append(name); \ -+ sounds[container] = \ -+ _sdl->LoadSound( tmp.c_str(), buffered ); \ -+ if ( sounds[container] == -1 ) { \ -+ LOG( "Failed to load " << name << " ! " ); \ -+ return false; \ -+ } \ -+ tmp.resize(strlen(sys_datadir)); \ -+ } while(0) - --#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \ -- LOG( "Failed to load music " << name << " ! "); \ -- return false; } -+#define LOAD_MUSIC( container, name) \ -+ do { \ -+ tmp.append("/").append(name); \ -+ music[container] = \ -+ _sdl->LoadSound( tmp.c_str(), false, true ); \ -+ if ( music[container] == -1 ) { \ -+ LOG( "Failed to load music " << name << " ! " ); \ -+ return false; \ -+ } \ -+ tmp.resize(strlen(sys_datadir)); \ -+ } while(0) - - LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true ); - LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true ); - LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true ); - LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true ); ---- savagewheels-1.6.0/src/CSwv_module.cpp.old 2016-04-16 20:58:04.366973388 -0700 -+++ savagewheels-1.6.0/src/CSwv_module.cpp 2016-04-16 20:58:13.026851358 -0700 -@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S - // DBG("pos: " << swv_file->pfiles[i].pos - // << " size (KB): " << swv_file->pfiles[i].length - // << " name: " << swv_file->pfiles[i].filename); - // } - -- // set module filename -- sprintf( swv_file->filename, "%s", filename ); - - if ( fp != NULL ) - fclose( fp ); - - return SWV_SUCCESS; ---- savagewheels-1.6.0/src/CSdl.cpp.old 2016-04-16 21:02:07.680544534 -0700 -+++ savagewheels-1.6.0/src/CSdl.cpp 2016-04-16 21:06:59.400432874 -0700 -@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha - SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value ) - { - SDL_Surface *sdl_surf = NULL; // temp surface - FILE *fp = NULL; // file pointer - SDL_RWops *sdl_rw = NULL; // sdl_read_write_operations -+ String tmp; - -- if ( ( fp = fopen( filename, "rb")) == NULL ) -+#ifdef LINUX_BUILD -+ if ( filename[0] != '/' ) -+ { -+ tmp = String(sys_datadir).append("/autos/").append(filename); -+ } -+ else -+ { -+ tmp = String(filename); -+ } -+#else -+ tmp = String(filename); -+#endif -+ if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) - { - LOG("...failed to open file : " << filename ); - return NULL; - } - ---- savagewheels-1.6.0/src/CMainMenu.cpp.old 2016-04-16 22:13:23.442523534 -0700 -+++ savagewheels-1.6.0/src/CMainMenu.cpp 2016-04-16 22:13:17.701605381 -0700 -@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings() - if ( _game == NULL ) - return; - - FILE *fp = NULL; - char header[3] = { 'S', 'W', 'P' }; -+ String strPref(String(usr_cfgdir) + "/pref"); - -- if ( ( fp = fopen( "pref", "wb" ) ) == NULL ) -+ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL ) - { - AppendToLog( "Error writing to /pref file !" ); - return; - } - ---- savagewheels-1.6.0/src/CMainMenu.cpp.old 2016-04-17 07:38:09.417653268 -0700 -+++ savagewheels-1.6.0/src/CMainMenu.cpp 2016-04-17 07:38:24.277437113 -0700 -@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings() - void CMainMenu::LoadSettings() - { - FILE *fp = NULL; - char header[3]; - bool success = true; -+ String strPref(String(usr_cfgdir) + "/pref"); - -- if ( ( fp = fopen( "pref", "rb" ) ) == NULL ) -+ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL ) - { - AppendToLog( "Error opening /pref file !" ); - success = false; - } -