commit:     2cfb5cae32f81efa443c0d7cdb776cff5c88a5b1
Author:     Michael Mair-Keimberger (asterix) <m.mairkeimberger <AT> gmail 
<DOT> com>
AuthorDate: Wed Nov 16 20:35:28 2016 +0000
Commit:     Michael Palimaka <kensington <AT> gentoo <DOT> org>
CommitDate: Thu Nov 17 12:17:38 2016 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=2cfb5cae

games-arcade/savagewheels: remove unused patches

 .../files/savagewheels-1.6.0-cmakelists.txt.patch  | 128 --------
 .../files/savagewheels-1.6.0-linux_dirs.patch      | 359 ---------------------
 2 files changed, 487 deletions(-)

diff --git 
a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch 
b/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch
deleted file mode 100644
index eef00f9..00000000
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch
+++ /dev/null
@@ -1,128 +0,0 @@
---- savagewheels-1.6.0/CMakeLists.txt.old      2016-04-02 16:45:40.416146450 
-0700
-+++ savagewheels-1.6.0/CMakeLists.txt  2016-04-02 16:57:14.930931857 -0700
-@@ -9,22 +9,33 @@ set(APP_VER_PATCH "0")
- 
- ### check for required libs
- find_package(SDL REQUIRED)
- 
- ### Install targets (see: http://www.cmake.org/Wiki/CMake_RPATH_handling)
--if (NOT INSTALL_DIR)
--    set(INSTALL_DIR "./")
-+if (UNIX)
-+      include (GNUInstallDirs)
-+else()
-+      if (NOT INSTALL_DIR)
-+              set(INSTALL_DIR "./")
-+      endif()
-+      set(CMAKE_INSTALL_BINDIR                "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_SBINDIR               "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_LIBEXECDIR            "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_SYSCONFDIR            "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_SHAREDSTATEDIR        "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_LOCALSTATEDIR         "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_LIBDIR                "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_INCLUDEDIR            "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_OLDINCLUDEDIR         "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_DATAROOTDIR           "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_DATADIR               "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_INFODIR               "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_LOCALEDIR             "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_MANDIR                "${INSTALL_DIR}")
-+      set(CMAKE_INSTALL_DOCDIR                "${INSTALL_DIR}")
- endif()
- 
--# when building, don't use the install RPATH already
--# (but later on when installing)
--SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) 
--
--# add the automatically determined parts of the RPATH
--SET(CMAKE_INSTALL_RPATH "${INSTALL_DIR}/")
--SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
--
- ### sources
- include_directories(src/)
- include_directories(tinyxml/)
- 
- set(
-@@ -113,11 +124,11 @@ if (SOUND STREQUAL "NO")
-     message(STATUS "Found SOUND=NO option. Compiling without sound support!")
- elseif(SOUND STREQUAL "FMOD")
-     # FModEx API
- 
-       # check if path to FMod is defined
--      if(NOT DEFINED ${FMOD_PATH})
-+      if(NOT DEFINED FMOD_PATH)
-               set(FMOD_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libs/fmod/api")
-       endif()
- 
-     add_definitions(-I${FMOD_PATH}/inc)
-     link_directories(${FMOD_PATH}/lib)
-@@ -164,17 +175,19 @@ elseif(SOUND STREQUAL "FMOD")
-       else()
-               message(STATUS "Found FModEx lib at ${FMOD_LIBRARY}. Found 
FModEx DLL at ${FMOD_LIBRARY_SO_PATH}.")
-               
-               add_definitions(-DWITH_FMOD)
-               
--              add_custom_command(TARGET savagewheels POST_BUILD
--                      COMMAND ${CMAKE_COMMAND} -E copy_if_different 
--                      ${FMOD_LIBRARY_SO_PATH} 
--                      $<TARGET_FILE_DIR:savagewheels>)
--                      
--              INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" 
--                  DESTINATION ${INSTALL_DIR})
-+              if (WIN32)
-+                      add_custom_command(TARGET savagewheels POST_BUILD
-+                              COMMAND "${CMAKE_COMMAND}" -E copy_if_different
-+                              "${FMOD_LIBRARY_SO_PATH}"
-+                              "$<TARGET_FILE_DIR:savagewheels>")
-+
-+                      INSTALL(FILES 
"${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}"
-+                              DESTINATION "${INSTALL_DIR}")
-+              endif()
-       endif()
- 
- else()
-     # SDL_mixer API
-     find_package(SDL_mixer REQUIRED)
-@@ -234,19 +247,36 @@ endif()
- ### Configure compile time header file 
- configure_file (
-   "${PROJECT_SOURCE_DIR}/Config.h.in"
-   "${PROJECT_SOURCE_DIR}/src/Config.h")
-   
--INSTALL(TARGETS savagewheels RUNTIME DESTINATION ${INSTALL_DIR})
--INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION 
${INSTALL_DIR})
-+
-+INSTALL(TARGETS savagewheels RUNTIME DESTINATION 
"${CMAKE_INSTALL_LIBEXECDIR}")
-+if (WIN32 AND NOT UNIX)
-+      INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION 
"${INSTALL_DIR}")
-+else()
-+      configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/savagewheels.in"
-+              "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh"
-+              @ONLY)
-+      INSTALL(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh"
-+              DESTINATION "${CMAKE_INSTALL_BINDIR}" RENAME savagewheels)
-+endif()
-+
- INSTALL(FILES
-     "${CMAKE_CURRENT_SOURCE_DIR}/README.md"
-     "${CMAKE_CURRENT_SOURCE_DIR}/HISTORY"
-     "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/LICENSE.mikmod.txt"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/Readme.html"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL_mixer.txt"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL.txt"
--    DESTINATION ${INSTALL_DIR})
-+      DESTINATION "${CMAKE_INSTALL_DOCDIR}")
--INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/"
--    DESTINATION ${INSTALL_DIR}
-+INSTALL(FILES
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/bindings.xml"
-+        DESTINATION "${CMAKE_INSTALL_DATADIR}")
-+INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/help"
-+    DESTINATION "${CMAKE_INSTALL_DOCDIR}/help"
-     PATTERN "debug.html" EXCLUDE
-     PATTERN "pref" EXCLUDE)
-     
- ### build a CPack driven installer package
- include (InstallRequiredSystemLibraries)

diff --git 
a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch 
b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
deleted file mode 100644
index 13ca801..00000000
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
+++ /dev/null
@@ -1,359 +0,0 @@
---- savagewheels-1.6.0/src/Main.cpp.old        2016-04-14 21:18:38.115071742 
-0700
-+++ savagewheels-1.6.0/src/Main.cpp    2016-04-14 22:01:42.375422000 -0700
-@@ -43,10 +43,17 @@
-  * Alpha Release: 29.06.2003
-  */
- 
- #include "Main.h"
- 
-+const char *sys_datadir;
-+const char *usr_cfgdir;
-+const char *usr_datadir;
-+
-+char *ART_FILE;
-+char *BINDINGS_FILE;
-+
- int main( int argc, char *argv[] )
- {
-       bool hardware_support = true;
-       /*
-        * Start the game in a window by default.
-@@ -57,16 +64,92 @@ int main( int argc, char *argv[] )
-        * Linux Note: Running the game in fullscreen would sometimes crash the 
gfx manager.
-        * This is probably due to some video drivers. I was so far able to 
reproduce it on
-        * ATI Mobility type of video cards.
-        */
-       bool fullscreen = false;
-+      String tmp;
- 
- #ifdef LINUX_BUILD
-+      sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
-+      if (sys_datadir == NULL)
-+      {
-+          fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
-+          return 1;
-+      }
-+      sys_datadir = strdup(sys_datadir);
-+
-+      usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
-+      if (usr_cfgdir == NULL)
-+      {
-+          fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
-+          return 1;
-+      }
-+      usr_cfgdir = strdup(usr_cfgdir);
-+
-+      usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
-+      if (usr_datadir == NULL)
-+      {
-+          fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
-+          return 1;
-+      }
-+      usr_datadir = strdup(usr_datadir);
-+
-+      if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
-+      {
-+          fprintf(stderr, "Insufficient memory.  Execution aborted.\n");
-+          return 1;
-+      }
-+
-       setenv("SDL_VIDEO_CENTERED", "1", 1);
- #else
-+      sys_datadir = usr_cfgdir = usr_datadir = "./";
-       _putenv("SDL_VIDEO_CENTERED=1");
- #endif
-+      int len;
-+      len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
-+      if (len < 0)
-+      {
-+              fprintf(stderr,
-+                      "Unable to store '%s/graphics/gfxdata.kdf': %s\n",
-+                      sys_datadir, strerror(errno));
-+              return 1;
-+      }
-+      if (len == INT_MAX)
-+      {
-+              fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
-+                      "Path too log\n", sys_datadir);
-+              return 1;
-+      }
-+      ART_FILE = new (std::nothrow) char[len + 1];
-+      if (ART_FILE == NULL)
-+      {
-+              fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+              return 1;
-+      }
-+      sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
-+
-+      len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
-+      if (len < 0)
-+      {
-+              fprintf(stderr,
-+                      "Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
-+                      strerror(errno));
-+              return 1;
-+      }
-+      if (len == INT_MAX)
-+      {
-+              fprintf(stderr, "Unable to store '%s/bindings.xml': "
-+                      "Path too log\n", usr_cfgdir);
-+              return 1;
-+      }
-+      BINDINGS_FILE = new (std::nothrow) char[len + 1];
-+      if (BINDINGS_FILE == NULL)
-+      {
-+              fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+              return 1;
-+      }
-+      sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
- 
-       if (argc > 1) {
-               for (int i = 1; i < argc; i++) {
-                       if (!strncmp(argv[i], "-wnd", 4)) {
-                               fullscreen = false;
-@@ -104,11 +187,12 @@
-       
-       /*
-        * Load & Start Game
-        */
-         
--      OpenLog("debug.html");
-+      tmp = String(usr_datadir).append("/debug.html");
-+      OpenLog(tmp.c_str());
-       
-       CGame game;
-       game.Execute(fullscreen, hardware_support);
-       game.Close();
- 
---- savagewheels-1.6.0/src/Main.h.old  2016-04-14 21:20:27.443522441 -0700
-+++ savagewheels-1.6.0/src/Main.h      2016-04-14 21:56:22.449964486 -0700
-@@ -35,10 +35,11 @@
- #include <cstdlib>
- #include <cmath>
- #include <cstdarg>
- #include <cassert>
- #include <exception>
-+#include <cerrno>
- 
- #include <ctime>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <sys/timeb.h>
-@@ -84,12 +85,10 @@
- 
- // --- version
- #include "Config.h"
- 
- // --- global game defines
--#define ART_FILE      "graphics/gfxdata.kdf"
--#define BINDINGS_FILE "bindings.xml"
- #define LOAD_OK         (-1)
- #define LOAD_FAILED     (0)
- #define HRESULT(x)    ( (x) == NULL : LOAD_OK ? LOAD_FAILED )
- #define NLPTR_SURF    0 //((SDL_Surface *)NULL)
- 
-@@ -100,10 +99,16 @@
- #endif
- 
- typedef std::string                   String;
- typedef std::ostringstream    OutputSStream;
- 
-+extern const char *sys_datadir;
-+extern const char *usr_cfgdir;
-+extern const char *usr_datadir;
-+
-+extern char *ART_FILE;
-+extern char *BINDINGS_FILE;
- //#include "pstdint.h" // portable types
- #include "Utils.h"
- #include "CKdf.h"
- #include "CSdl.h"
- #include "CSwv_module.h"
---- savagewheels-1.6.0/src/Utils.cpp.old       2016-04-15 19:28:21.757879157 
-0700
-+++ savagewheels-1.6.0/src/Utils.cpp   2016-04-15 19:28:28.478786779 -0700
-@@ -261,11 +261,11 @@ inline String GetFormattedTime()
- bool OpenLog ( const char* filename )
- {
-     String time( GetFormattedTime() );
- 
-     // open debug file
--    debug_file.open ( "debug.html", std::ios::out ); //ios::ate );
-+    debug_file.open ( filename, std::ios::out ); //ios::ate );
-     if ( ! debug_file.good() )
-       return false;
- 
-     debug_file << "<html><head><title>Savage Wheels Log 
File</title></head><body><h1>Savage Wheels V" << VER_MAJ << "." << VER_MIN << " 
- Log File</h1>";
-     debug_file << "<hr/><pre>";
---- savagewheels-1.6.0/src/CGame.cpp.old       2016-04-15 20:43:37.479330001 
-0700
-+++ savagewheels-1.6.0/src/CGame.cpp   2016-04-15 21:04:48.044721904 -0700
-@@ -116,10 +116,11 @@ void CGame::Close()
- ///////////////////////////////////////////////////////////////////////
- bool CGame::LoadGame()
- {
-       char buf[255];
-       int  i = 0;
-+      String tmp (sys_datadir);
- 
-       AppendToLog( LOG_DASH );
-       AppendToLog("Loading Game...");
- 
-       // global screen rect
-@@ -161,11 +162,14 @@ bool CGame::LoadGame()
-       srand( (unsigned)SDL_GetTicks() );
- 
-       UpdateSplash();  // UPDATESPLASH... 
- 
-       // search for vehicles
--      if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
-+      tmp.resize(strlen(sys_datadir));
-+      tmp.append("/autos");
-+      if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
-+              return false;
- 
-       // check for vehicle number
-       if ( Swv.GetVehicles() < 4 ) 
-       {
-               AppendToLog( "Not enough vehicles in the /auto dir!" );
---- savagewheels-1.6.0/src/CSdl.cpp.old        2016-04-16 16:00:56.600502348 
-0700
-+++ savagewheels-1.6.0/src/CSdl.cpp    2016-04-16 16:01:16.152226435 -0700
-@@ -1298,13 +1298,10 @@
-       return NULL;
- #else
-       
-       SDL_Surface *sdl_surf = NULL;
- 
--      char filename_buf[255];
--      sprintf( filename_buf, "../%s", filename );
--
-       if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
-       {
-               LOG("...failed to load graphics from : " << filename_buf );
-               return NULL;
-       }
---- savagewheels-1.6.0/src/CSounds.cpp.old     2016-04-16 16:06:43.887600441 
-0700
-+++ savagewheels-1.6.0/src/CSounds.cpp 2016-04-16 16:17:44.729332218 -0700
-@@ -46,22 +46,39 @@
- // Name: Initialize()
- // Desc: Load all ingame sounds
- //////////////////////////////////////////////////////////////////////
- bool CSounds::Initialize( CSdl *pSdl )
- {
--      ASSERT( _sdl != NULL );
-+      ASSERT( pSdl != NULL );
-       this->_sdl = pSdl;
- 
- #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
-+      String tmp (sys_datadir);
- 
--#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = 
_sdl->LoadSound( name, buffered )) == -1 ) { \
--      LOG( "Failed to load " << name << " ! "); \
--      return false; }
-+#define LOAD_SOUND( container, name, buffered)                                
        \
-+      do {                                                                    
\
-+              tmp.append("/").append(name);                                   
\
-+              sounds[container] =                                             
\
-+                      _sdl->LoadSound( tmp.c_str(), buffered );               
\
-+              if ( sounds[container] == -1 ) {                                
\
-+                      LOG( "Failed to load " << name << " ! " );              
\
-+                      return false;                                           
\
-+              }                                                               
\
-+              tmp.resize(strlen(sys_datadir));                                
\
-+      } while(0)
- 
--#define LOAD_MUSIC( container, name ) if ( (music[container] = 
_sdl->LoadSound( name, false, true )) == -1 ) { \
--      LOG( "Failed to load music " << name << " ! "); \
--      return false; }
-+#define LOAD_MUSIC( container, name)                                          
\
-+      do {                                                                    
\
-+              tmp.append("/").append(name);                                   
\
-+              music[container] =                                              
\
-+                      _sdl->LoadSound( tmp.c_str(), false, true );            
\
-+              if ( music[container] == -1 ) {                                 
\
-+                      LOG( "Failed to load music " << name << " ! " );        
\
-+                      return false;                                           
\
-+              }                                                               
\
-+              tmp.resize(strlen(sys_datadir));                                
\
-+      } while(0)
- 
-       LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
-       LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
-       LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
-       LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
---- savagewheels-1.6.0/src/CSwv_module.cpp.old 2016-04-16 20:58:04.366973388 
-0700
-+++ savagewheels-1.6.0/src/CSwv_module.cpp     2016-04-16 20:58:13.026851358 
-0700
-@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
- //            DBG("pos: " << swv_file->pfiles[i].pos
- //                            << " size (KB): " << swv_file->pfiles[i].length
- //                            << " name: " << swv_file->pfiles[i].filename);
- //    }
-       
--      // set module filename
--      sprintf( swv_file->filename, "%s", filename );
- 
-       if ( fp != NULL )
-         fclose( fp );
- 
-       return SWV_SUCCESS;
---- savagewheels-1.6.0/src/CSdl.cpp.old        2016-04-16 21:02:07.680544534 
-0700
-+++ savagewheels-1.6.0/src/CSdl.cpp    2016-04-16 21:06:59.400432874 -0700
-@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
- SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, 
Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
- {
-       SDL_Surface  *sdl_surf  = NULL;                                         
// temp surface
-       FILE             *fp            = NULL;                                 
        // file pointer
-       SDL_RWops        *sdl_rw        = NULL;                                 
        // sdl_read_write_operations
-+      String tmp;
- 
--      if ( ( fp = fopen( filename, "rb")) == NULL ) 
-+#ifdef LINUX_BUILD
-+      if ( filename[0] != '/' )
-+      {
-+          tmp = String(sys_datadir).append("/autos/").append(filename);
-+      }
-+      else
-+      {
-+              tmp = String(filename);
-+      }
-+#else
-+      tmp = String(filename);
-+#endif
-+      if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
-       {
-               LOG("...failed to open file : " << filename );
-               return NULL;
-       }
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old   2016-04-16 22:13:23.442523534 
-0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp       2016-04-16 22:13:17.701605381 
-0700
-@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
-       if ( _game == NULL )
-         return;
- 
-       FILE *fp = NULL;
-       char  header[3] = { 'S', 'W', 'P' };
-+      String strPref(String(usr_cfgdir) + "/pref");
- 
--      if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
-+      if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
-       {
-               AppendToLog( "Error writing to /pref file !" );
-               return;
-       }
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old   2016-04-17 07:38:09.417653268 
-0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp       2016-04-17 07:38:24.277437113 
-0700
-@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings()
- void CMainMenu::LoadSettings()
- {
-       FILE  *fp = NULL;
-       char  header[3];
-       bool  success = true;
-+      String strPref(String(usr_cfgdir) + "/pref");
- 
--      if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
-+      if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
-       {
-               AppendToLog( "Error opening /pref file !" );
-               success = false;
-       }
- 

Reply via email to