> In total: > > 3 bits: opcode of first frame > 1 bit: continuation state > 4 bit: UTF-8 DFA state > ============ > > 1 octet state
forgot of course: for servers: client mask (4 octets) last frame end % 4 : 2 Bits => to know where within mask to start for unmasking the next masked frame received Plus any extension state as Björn already mentioned. Whatever. There is state anyway. WS is not stateless. _______________________________________________ Gen-art mailing list [email protected] https://www.ietf.org/mailman/listinfo/gen-art
