Hi, Is there a way to achieve more ethernet bandwidth than 1000mbps when simulating a client-server model? I am not really interested in a detailed simulation of the ethernet connection itself. I am simulating memory intensive applications with the goal of maxing out the server's memory bandwidth. The server receives thousands of queries per second from the client, but the sever's throughput is currently limited by the ethernet bandwidth as opposed to the memory.
I could run the client and server applications on the same machine and have them communicate over TCP/IP loopback, but I want them to have completely separate caches/memories so that they do not interfere with each other. I am running GEM5 using ARMv8 64-bit. Any help/tips would be greatly appreciated! Thank you, Ivan
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