Hi,

Is there a way to achieve more ethernet bandwidth than 1000mbps when
simulating a client-server model? I am not really interested in a detailed
simulation of the ethernet connection itself. I am simulating memory
intensive applications with the goal of maxing out the server's memory
bandwidth. The server receives thousands of queries per second from the
client, but the sever's throughput is currently limited by the ethernet
bandwidth as opposed to the memory.

I could run the client and server applications on the same machine and have
them communicate over TCP/IP loopback, but I want them to have completely
separate caches/memories so that they do not interfere with each other.

I am running GEM5 using ARMv8 64-bit. Any help/tips would be greatly
appreciated!

Thank you,

Ivan
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