Hi,

I think I do not understand something simple, but how a byte type pixel can 
have one half as a value?

0.5 0.5 1

-Jukka Rahkonen-
________________________________________
Lähettäjä: gdal-dev <[email protected]> käyttäjän Daniel Baston 
via gdal-dev <[email protected]> puolesta
Lähetetty: Torstai 13. marraskuuta 2025 16.40
Vastaanottaja: Henry Walshaw <[email protected]>
Kopio: [email protected] <[email protected]>
Aihe: Re: [gdal-dev] GDAL CLI converting to output datatype before performing 
calculation

Hi Henry,The input values should not be rounded before doing the calculation. I 
get a correct result with both 3.12 and 3.11.5:$ gdal raster create --size 1,1 
--burn 0.1 --output-data-type Float64 depth.tif$ gdal raster calc -i 
"A=depth.tif" -o footprint_b.tif --calc "A > 0 ? 1 : 0" --nodata none --ot 
Byte$ gdal raster convert footprint_b.tif --output-format XYZ /vsistdout/ERROR 
6: Read or update mode not supported on /vsistdout0.5 0.5 1DanOn Thu, Nov 13, 
2025 at 12:49 AM Henry Walshaw via gdal-dev <[email protected]> wrote:Hi 
all,In the docs for gdal raster calc 
(https://gdal.org/en/stable/programs/gdal_raster_calc.html#cmdoption-calc) it 
statesInput rasters will be converted to 64-bit floating point numbers before 
performing calculations.However I’ve found that when using an integer output 
datatype the base data is rounded to an integer before performing the 
calculation. e.g. converting a flood depth input.tif raster to a simple water / 
no water footprint:
gdal raster calc -i "A=depth.tif" -o footprint_b.tif --calc "A > 0 ? 1 : 0" 
--nodata none --ot Byte
The expected result for a value of (say) 0.1 is 1, but in the above calculation 
it comes out as 0. Obviously I can leave the output datatype alone so it stays 
the same as the input’s 64-bit float, but it seems unnecessary. Am I looking at 
a bug, or is this expected 
behaviour?Regards,Henry&#8203;_______________________________________________gdal-dev
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