Like Richard, I live and hike in a region with a substantial amount of steep, cliffy terrain, so the bunching of contour lines serves a useful purpose - "Stay away". That said, the Swiss maps suggest a multi-step procedure.
Assuming we have a DEM -
1. Compute the the slope of the terrain
2. Generate polygons corresponding to specific ranges of slope, say
    Poly 1 - < 20%
    Poly  2  <40%
    and so on
3. Generate contour layers
    100' contours
    50' contours that are not 100' contours
    10' contours that are not 50' or 100' contours
4. Clip the 10' contour layer to the <20% layer
    Clip the 50' contour layer to the <40% layer
    and so on

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