On Dec 13, 2006, at 17:09, Denis Vlasenko wrote:
# g++ -c -O3 toto.cpp -o toto.o # g++ -DUNROLL -O3 toto.cpp -o toto_unroll.o -c # size toto.o toto_unroll.o text data bss dec hex filename 525 8 1 534 216 toto.o 359 8 1 368 170 toto_unroll.o How can C++ compiler know that you are willing to trade so much of text size for performance?
Huh? The unrolled version is 30% smaller, isn't it? -Geert