On 08/12/2013 08:16 AM, Jan Hubicka wrote:
With multiple inheritance I need to adjust offsets.

It's not clear to me that you need to worry about that in your search. A call through a particular vptr can only call overrides that go into a vtable that vptr can point to, and you can look up any thunk adjustments from the vtable.

+      /* First skip wrappers that C++ FE puts randomly into types.  */
+      while (TREE_CODE (t) == TYPE_DECL
+            && DECL_ORIGINAL_TYPE (t))

How can you get a decl in your types array?

Jason

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