Hi,

Whilst debugging a reload issue I tried enabling DEBUG_RELOAD, only to
find that this caused GCC to fail to build.  I think this failure was
introduced during the change to vec being a C++ type, as DEBUG_RELOAD
is normally forced off.

The attached patch fixes the build issue.  Tested by building a cross
arm-none-linux-gnueabi compiler with DEBUG_RELOAD forced on.

OK for trunk?

gcc/ChangeLog:

2013-02-02  Matthew Gretton-Dann  <matthew.gretton-d...@linaro.org>

        * gcc/reload.c (subst_reloads): Fix DEBUG_RELOAD build issue.


--
Matthew Gretton-Dann
Linaro Toolchain Working Group
matthew.gretton-d...@linaro.org
diff --git a/gcc/reload.c b/gcc/reload.c
index 889a6cc..2546c1b 100644
--- a/gcc/reload.c
+++ b/gcc/reload.c
@@ -6313,14 +6313,14 @@ subst_reloads (rtx insn)
          for (check_regno = 0; check_regno < max_regno; check_regno++)
            {
 #define CHECK_MODF(ARRAY)                                              \
-             gcc_assert (!reg_equivs[check_regno].ARRAY                \
+             gcc_assert (!(*reg_equivs)[check_regno].ARRAY             \
                          || !loc_mentioned_in_p (r->where,             \
-                                                 
reg_equivs[check_regno).ARRAY)]
+                                                 
(*reg_equivs)[check_regno].ARRAY))
 
-             CHECK_MODF (equiv_constant);
-             CHECK_MODF (equiv_memory_loc);
-             CHECK_MODF (equiv_address);
-             CHECK_MODF (equiv_mem);
+             CHECK_MODF (constant);
+             CHECK_MODF (memory_loc);
+             CHECK_MODF (address);
+             CHECK_MODF (mem);
 #undef CHECK_MODF
            }
 #endif /* DEBUG_RELOAD */

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