On Thu, 13 Mar 2025 at 09:54, Jonathan Wakely <jwakely....@gmail.com> wrote: > > On Thu, 13 Mar 2025 at 09:24, Florian Weimer <fwei...@redhat.com> wrote: > > > > * Jonathan Wakely: > > > > > On Thu, 13 Mar 2025 at 06:50, Florian Weimer <fwei...@redhat.com> wrote: > > >> > > >> * François Dumont: > > >> > > >> > + // Get hash code for a node that comes from another _Hashtable. > > >> > + // Reuse a cached hash code if the hash function is stateless, > > >> > + // otherwise recalculate it using our own hash function. > > >> > + __hash_code > > >> > + _M_hash_code_ext(const __node_value_type& __from) const > > >> > + { > > >> > + if constexpr (__and_<__hash_cached, is_empty<_Hash>>::value) > > >> > + return __from._M_hash_code; > > >> > + else > > >> > + return this->_M_hash_code(_ExtractKey{}(__from._M_v())); > > >> > + } > > >> > > >> Does C++ support stateful hash functions? I don't think so, and I don't > > >> see it documented as a GNU extension, either. > > > > > > It does, yes. That's why the hash function isn't required to be > > > default constructible, and has to be stored in the container and why > > > doing swap on two containers has to swap the hash functions as well. > > > > Interesting. I have trouble reconciling this with the Cpp17Hash > > requirement that “The value” h(k) “shall depend only on the argument k > > for the duration of the program.” > > > That's for a given value of the type, h. For any two values of the > type h and h2, it's not required that h2(k) == h(k).
In the original SGI STL, hash functions were required to be stateless: https://www.boost.org/sgi/stl/HashFunction.html I don't see any such requirement in C++11 and later, which added std::hash.