This benefits from the optimizations in std::_Destroy which avoid doing
any work when using std::allocator.

libstdc++-v3/ChangeLog:

        * include/std/stacktrace (basic_stacktrace::_M_impl::_M_resize):
        Use std::_Destroy to destroy removed elements.
---

Tested x86_64-linux. Pushed to trunk.

 libstdc++-v3/include/std/stacktrace | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/libstdc++-v3/include/std/stacktrace 
b/libstdc++-v3/include/std/stacktrace
index 2c0f6ba10a9..f94a424e4cf 100644
--- a/libstdc++-v3/include/std/stacktrace
+++ b/libstdc++-v3/include/std/stacktrace
@@ -601,8 +601,7 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
        void
        _M_resize(size_type __n, allocator_type& __alloc) noexcept
        {
-         for (size_type __i = __n; __i < _M_size; ++__i)
-           _AllocTraits::destroy(__alloc, &_M_frames[__i]);
+         std::_Destroy(_M_frames + __n, _M_frames + _M_size, __alloc);
          _M_size = __n;
        }
 
-- 
2.47.0

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