Joseph pointed out "floating types should have their mode,
not a poorly defined precision value" in the discussion[1],
as he and Richi suggested, the existing macros
{FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE will be replaced with a
hook mode_for_floating_type.  To be prepared for that, this
patch is to replace use of {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE
in go with TYPE_PRECISION of {float,{,long_}double}_type_node.

[1] https://gcc.gnu.org/pipermail/gcc-patches/2024-May/651209.html

gcc/go/ChangeLog:

        * go-gcc.cc (Gcc_backend::float_type): Use TYPE_PRECISION of
        {float,double,long_double}_type_node to replace
        {FLOAT,DOUBLE,LONG_DOUBLE}_TYPE_SIZE.
        (Gcc_backend::complex_type): Likewise.
---
 gcc/go/go-gcc.cc | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/gcc/go/go-gcc.cc b/gcc/go/go-gcc.cc
index bc9732c3db3..6aa751f9f30 100644
--- a/gcc/go/go-gcc.cc
+++ b/gcc/go/go-gcc.cc
@@ -993,11 +993,11 @@ Btype*
 Gcc_backend::float_type(int bits)
 {
   tree type;
-  if (bits == FLOAT_TYPE_SIZE)
+  if (bits == TYPE_PRECISION (float_type_node))
     type = float_type_node;
-  else if (bits == DOUBLE_TYPE_SIZE)
+  else if (bits == TYPE_PRECISION (double_type_node))
     type = double_type_node;
-  else if (bits == LONG_DOUBLE_TYPE_SIZE)
+  else if (bits == TYPE_PRECISION (long_double_type_node))
     type = long_double_type_node;
   else
     {
@@ -1014,11 +1014,11 @@ Btype*
 Gcc_backend::complex_type(int bits)
 {
   tree type;
-  if (bits == FLOAT_TYPE_SIZE * 2)
+  if (bits == TYPE_PRECISION (float_type_node) * 2)
     type = complex_float_type_node;
-  else if (bits == DOUBLE_TYPE_SIZE * 2)
+  else if (bits == TYPE_PRECISION (double_type_node) * 2)
     type = complex_double_type_node;
-  else if (bits == LONG_DOUBLE_TYPE_SIZE * 2)
+  else if (bits == TYPE_PRECISION (long_double_type_node) * 2)
     type = complex_long_double_type_node;
   else
     {
-- 
2.43.0

Reply via email to