Joseph pointed out "floating types should have their mode, not a poorly defined precision value" in the discussion[1], as he and Richi suggested, the existing macros {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE will be replaced with a hook mode_for_floating_type. To be prepared for that, this patch is to replace use of {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE in go with TYPE_PRECISION of {float,{,long_}double}_type_node.
[1] https://gcc.gnu.org/pipermail/gcc-patches/2024-May/651209.html gcc/go/ChangeLog: * go-gcc.cc (Gcc_backend::float_type): Use TYPE_PRECISION of {float,double,long_double}_type_node to replace {FLOAT,DOUBLE,LONG_DOUBLE}_TYPE_SIZE. (Gcc_backend::complex_type): Likewise. --- gcc/go/go-gcc.cc | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/gcc/go/go-gcc.cc b/gcc/go/go-gcc.cc index bc9732c3db3..6aa751f9f30 100644 --- a/gcc/go/go-gcc.cc +++ b/gcc/go/go-gcc.cc @@ -993,11 +993,11 @@ Btype* Gcc_backend::float_type(int bits) { tree type; - if (bits == FLOAT_TYPE_SIZE) + if (bits == TYPE_PRECISION (float_type_node)) type = float_type_node; - else if (bits == DOUBLE_TYPE_SIZE) + else if (bits == TYPE_PRECISION (double_type_node)) type = double_type_node; - else if (bits == LONG_DOUBLE_TYPE_SIZE) + else if (bits == TYPE_PRECISION (long_double_type_node)) type = long_double_type_node; else { @@ -1014,11 +1014,11 @@ Btype* Gcc_backend::complex_type(int bits) { tree type; - if (bits == FLOAT_TYPE_SIZE * 2) + if (bits == TYPE_PRECISION (float_type_node) * 2) type = complex_float_type_node; - else if (bits == DOUBLE_TYPE_SIZE * 2) + else if (bits == TYPE_PRECISION (double_type_node) * 2) type = complex_double_type_node; - else if (bits == LONG_DOUBLE_TYPE_SIZE * 2) + else if (bits == TYPE_PRECISION (long_double_type_node) * 2) type = complex_long_double_type_node; else { -- 2.43.0