On Sat, 23 Dec 2023, Ken Matsui wrote: > This patch optimizes the compilation performance of std::is_pointer > by dispatching to the new __is_pointer built-in trait. > > libstdc++-v3/ChangeLog: > > * include/bits/cpp_type_traits.h (__is_pointer): Use > __is_pointer built-in trait. Optimize its implementation. > * include/std/type_traits (is_pointer): Likewise. > (is_pointer_v): Likewise. > > Co-authored-by: Jonathan Wakely <jwak...@redhat.com> > Signed-off-by: Ken Matsui <kmat...@gcc.gnu.org> > --- > libstdc++-v3/include/bits/cpp_type_traits.h | 29 ++++++++++++++ > libstdc++-v3/include/std/type_traits | 44 +++++++++++++++++---- > 2 files changed, 65 insertions(+), 8 deletions(-) > > diff --git a/libstdc++-v3/include/bits/cpp_type_traits.h > b/libstdc++-v3/include/bits/cpp_type_traits.h > index 4312f32a4e0..c348df97f72 100644 > --- a/libstdc++-v3/include/bits/cpp_type_traits.h > +++ b/libstdc++-v3/include/bits/cpp_type_traits.h > @@ -363,6 +363,13 @@ __INT_N(__GLIBCXX_TYPE_INT_N_3) > // > // Pointer types > // > +#if _GLIBCXX_USE_BUILTIN_TRAIT(__is_pointer) > + template<typename _Tp, bool _IsPtr = __is_pointer(_Tp)> > + struct __is_pointer : __truth_type<_IsPtr> > + { > + enum { __value = _IsPtr }; > + }; > +#else > template<typename _Tp> > struct __is_pointer > { > @@ -377,6 +384,28 @@ __INT_N(__GLIBCXX_TYPE_INT_N_3) > typedef __true_type __type; > }; > > + template<typename _Tp> > + struct __is_pointer<_Tp* const> > + { > + enum { __value = 1 }; > + typedef __true_type __type; > + }; > + > + template<typename _Tp> > + struct __is_pointer<_Tp* volatile> > + { > + enum { __value = 1 }; > + typedef __true_type __type; > + }; > +#endif > + > + template<typename _Tp> > + struct __is_pointer<_Tp* const volatile> > + { > + enum { __value = 1 }; > + typedef __true_type __type; > + }; > + > // > // An arithmetic type is an integer type or a floating point type > // > diff --git a/libstdc++-v3/include/std/type_traits > b/libstdc++-v3/include/std/type_traits > index 30b0778e58a..d53911b2fa0 100644 > --- a/libstdc++-v3/include/std/type_traits > +++ b/libstdc++-v3/include/std/type_traits > @@ -542,19 +542,33 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION > : public true_type { }; > #endif > > - template<typename> > - struct __is_pointer_helper > + /// is_pointer > +#if _GLIBCXX_USE_BUILTIN_TRAIT(__is_pointer) > + template<typename _Tp> > + struct is_pointer > + : public __bool_constant<__is_pointer(_Tp)> > + { }; > +#else > + template<typename _Tp> > + struct is_pointer > : public false_type { }; > > template<typename _Tp> > - struct __is_pointer_helper<_Tp*> > + struct is_pointer<_Tp*> > : public true_type { }; > > - /// is_pointer > template<typename _Tp> > - struct is_pointer > - : public __is_pointer_helper<__remove_cv_t<_Tp>>::type > - { }; > + struct is_pointer<_Tp* const> > + : public true_type { }; > + > + template<typename _Tp> > + struct is_pointer<_Tp* volatile> > + : public true_type { }; > + > + template<typename _Tp> > + struct is_pointer<_Tp* const volatile> > + : public true_type { }; > +#endif > > /// is_lvalue_reference > template<typename> > @@ -3252,8 +3266,22 @@ template <typename _Tp, size_t _Num> > inline constexpr bool is_array_v<_Tp[_Num]> = true; > #endif > > +#if _GLIBCXX_USE_BUILTIN_TRAIT(__is_pointer) > +template <typename _Tp> > + inline constexpr bool is_pointer_v = __is_pointer(_Tp); > +#else > template <typename _Tp> > - inline constexpr bool is_pointer_v = is_pointer<_Tp>::value; > + inline constexpr bool is_pointer_v = false; > +template <typename _Tp> > + inline constexpr bool is_pointer_v<_Tp*> = true; > +template <typename _Tp> > + inline constexpr bool is_pointer_v<_Tp* const> = true; > +template <typename _Tp> > + inline constexpr bool is_pointer_v<_Tp* volatile> = true; > +template <typename _Tp> > + inline constexpr bool is_pointer_v<_Tp* const volatile> = true;
Is this fallback implementation faster than the current implementation? LGTM if so. > +#endif > + > template <typename _Tp> > inline constexpr bool is_lvalue_reference_v = false; > template <typename _Tp> > -- > 2.43.0 > >