Hi, so if I understand it right, it should be safe to simply replace memmove by memcpy. I wonder if we can get rid of the count != 0 check at least for glibc systems. In general push_back now need inline-insns-auto to be 33 to be inlined at -O2
jh@ryzen4:/tmp> cat ~/tt.C #include <vector> typedef unsigned int uint32_t; struct pair_t {uint32_t first, second;}; struct pair_t pair; void test() { std::vector<pair_t> stack; stack.push_back (pair); while (!stack.empty()) { pair_t cur = stack.back(); stack.pop_back(); if (!cur.first) { cur.second++; stack.push_back (cur); } if (cur.second > 10000) break; } } int main() { for (int i = 0; i < 10000; i++) test(); } jh@ryzen4:/tmp> ~/trunk-install/bin/g++ ~/tt.C -O2 --param max-inline-insns-auto=32 ; time ./a.out real 0m0.399s user 0m0.399s sys 0m0.000s jh@ryzen4:/tmp> ~/trunk-install/bin/g++ ~/tt.C -O2 --param max-inline-insns-auto=33 ; time ./a.out real 0m0.039s user 0m0.039s sys 0m0.000s Current inline limit is 15. We can save - 2 insns if inliner knows that conditional guarding builtin_unreachable will die (I have patch for this) - 4 isnsn if we work out that on 64bit hosts allocating vector with 2^63 elements is impossible - 2 insns if we allow NULL parameter on memcpy - 2 insns if we allos NULL parameter on delete So thi is 23 instructions. Inliner has hinting which could make push_back reasonable candidate for -O2 inlining and then we could be able to propagate interesitng stuff across repeated calls to push_back. libstdc++-v3/ChangeLog: * include/bits/stl_uninitialized.h (relocate_a_1): Use memcpy instead of memmove. diff --git a/libstdc++-v3/include/bits/stl_uninitialized.h b/libstdc++-v3/include/bits/stl_uninitialized.h index 1282af3bc43..a9b802774c6 100644 --- a/libstdc++-v3/include/bits/stl_uninitialized.h +++ b/libstdc++-v3/include/bits/stl_uninitialized.h @@ -1119,14 +1119,14 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION #ifdef __cpp_lib_is_constant_evaluated if (std::is_constant_evaluated()) { - // Can't use memmove. Wrap the pointer so that __relocate_a_1 + // Can't use memcpy. Wrap the pointer so that __relocate_a_1 // resolves to the non-trivial overload above. __gnu_cxx::__normal_iterator<_Tp*, void> __out(__result); __out = std::__relocate_a_1(__first, __last, __out, __alloc); return __out.base(); } #endif - __builtin_memmove(__result, __first, __count * sizeof(_Tp)); + __builtin_memcpy(__result, __first, __count * sizeof(_Tp)); } return __result + __count; }