From: Owen Avery <powerboat9.ga...@gmail.com> gcc/rust/ChangeLog:
* ast/rust-pattern.h: Fix formatting. Signed-off-by: Owen Avery <powerboat9.ga...@gmail.com> --- gcc/rust/ast/rust-pattern.h | 70 ++++++++++++++++++------------------- 1 file changed, 34 insertions(+), 36 deletions(-) diff --git a/gcc/rust/ast/rust-pattern.h b/gcc/rust/ast/rust-pattern.h index cf5d2ead10d..0e2f56e3216 100644 --- a/gcc/rust/ast/rust-pattern.h +++ b/gcc/rust/ast/rust-pattern.h @@ -763,7 +763,7 @@ struct StructPatternElements { private: // bool has_struct_pattern_fields; - std::vector<std::unique_ptr<StructPatternField> > fields; + std::vector<std::unique_ptr<StructPatternField>> fields; bool has_struct_pattern_etc; std::vector<Attribute> struct_pattern_etc_attrs; @@ -788,7 +788,7 @@ public: // Constructor for StructPatternElements with both (potentially) StructPatternElements ( - std::vector<std::unique_ptr<StructPatternField> > fields, + std::vector<std::unique_ptr<StructPatternField>> fields, std::vector<Attribute> etc_attrs) : fields (std::move (fields)), has_struct_pattern_etc (true), struct_pattern_etc_attrs (std::move (etc_attrs)) @@ -796,7 +796,7 @@ public: // Constructor for StructPatternElements with no StructPatternEtc StructPatternElements ( - std::vector<std::unique_ptr<StructPatternField> > fields) + std::vector<std::unique_ptr<StructPatternField>> fields) : fields (std::move (fields)), has_struct_pattern_etc (false), struct_pattern_etc_attrs () {} @@ -832,18 +832,17 @@ public: static StructPatternElements create_empty () { return StructPatternElements ( - std::vector<std::unique_ptr<StructPatternField> > ()); + std::vector<std::unique_ptr<StructPatternField>> ()); } std::string as_string () const; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<StructPatternField> > & - get_struct_pattern_fields () + std::vector<std::unique_ptr<StructPatternField>> &get_struct_pattern_fields () { return fields; } - const std::vector<std::unique_ptr<StructPatternField> > & + const std::vector<std::unique_ptr<StructPatternField>> & get_struct_pattern_fields () const { return fields; @@ -956,10 +955,10 @@ protected: // Class for non-ranged tuple struct pattern patterns class TupleStructItemsNoRange : public TupleStructItems { - std::vector<std::unique_ptr<Pattern> > patterns; + std::vector<std::unique_ptr<Pattern>> patterns; public: - TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern> > patterns) + TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern>> patterns) : patterns (std::move (patterns)) {} @@ -991,8 +990,8 @@ public: void accept_vis (ASTVisitor &vis) override; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_patterns () const + std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; } + const std::vector<std::unique_ptr<Pattern>> &get_patterns () const { return patterns; } @@ -1011,12 +1010,12 @@ protected: // Class for ranged tuple struct pattern patterns class TupleStructItemsRange : public TupleStructItems { - std::vector<std::unique_ptr<Pattern> > lower_patterns; - std::vector<std::unique_ptr<Pattern> > upper_patterns; + std::vector<std::unique_ptr<Pattern>> lower_patterns; + std::vector<std::unique_ptr<Pattern>> upper_patterns; public: - TupleStructItemsRange (std::vector<std::unique_ptr<Pattern> > lower_patterns, - std::vector<std::unique_ptr<Pattern> > upper_patterns) + TupleStructItemsRange (std::vector<std::unique_ptr<Pattern>> lower_patterns, + std::vector<std::unique_ptr<Pattern>> upper_patterns) : lower_patterns (std::move (lower_patterns)), upper_patterns (std::move (upper_patterns)) {} @@ -1056,21 +1055,21 @@ public: void accept_vis (ASTVisitor &vis) override; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () + std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () { return lower_patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const + const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const { return lower_patterns; } // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () + std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () { return upper_patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const + const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const { return upper_patterns; } @@ -1233,10 +1232,10 @@ TuplePatternItemsSingle(*this); // Class representing TuplePattern patterns where there are multiple patterns class TuplePatternItemsMultiple : public TuplePatternItems { - std::vector<std::unique_ptr<Pattern> > patterns; + std::vector<std::unique_ptr<Pattern>> patterns; public: - TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern> > patterns) + TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern>> patterns) : patterns (std::move (patterns)) {} @@ -1268,8 +1267,8 @@ public: void accept_vis (ASTVisitor &vis) override; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_patterns () const + std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; } + const std::vector<std::unique_ptr<Pattern>> &get_patterns () const { return patterns; } @@ -1291,13 +1290,12 @@ protected: // Class representing TuplePattern patterns where there are a range of patterns class TuplePatternItemsRanged : public TuplePatternItems { - std::vector<std::unique_ptr<Pattern> > lower_patterns; - std::vector<std::unique_ptr<Pattern> > upper_patterns; + std::vector<std::unique_ptr<Pattern>> lower_patterns; + std::vector<std::unique_ptr<Pattern>> upper_patterns; public: - TuplePatternItemsRanged ( - std::vector<std::unique_ptr<Pattern> > lower_patterns, - std::vector<std::unique_ptr<Pattern> > upper_patterns) + TuplePatternItemsRanged (std::vector<std::unique_ptr<Pattern>> lower_patterns, + std::vector<std::unique_ptr<Pattern>> upper_patterns) : lower_patterns (std::move (lower_patterns)), upper_patterns (std::move (upper_patterns)) {} @@ -1338,21 +1336,21 @@ public: void accept_vis (ASTVisitor &vis) override; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () + std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () { return lower_patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const + const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const { return lower_patterns; } // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () + std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () { return upper_patterns; } - const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const + const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const { return upper_patterns; } @@ -1503,14 +1501,14 @@ protected: // AST node representing patterns that can match slices and arrays class SlicePattern : public Pattern { - std::vector<std::unique_ptr<Pattern> > items; + std::vector<std::unique_ptr<Pattern>> items; Location locus; NodeId node_id; public: std::string as_string () const override; - SlicePattern (std::vector<std::unique_ptr<Pattern> > items, Location locus) + SlicePattern (std::vector<std::unique_ptr<Pattern>> items, Location locus) : items (std::move (items)), locus (locus), node_id (Analysis::Mappings::get ()->get_next_node_id ()) {} @@ -1546,8 +1544,8 @@ public: void accept_vis (ASTVisitor &vis) override; // TODO: seems kinda dodgy. Think of better way. - std::vector<std::unique_ptr<Pattern> > &get_items () { return items; } - const std::vector<std::unique_ptr<Pattern> > &get_items () const + std::vector<std::unique_ptr<Pattern>> &get_items () { return items; } + const std::vector<std::unique_ptr<Pattern>> &get_items () const { return items; } -- 2.40.0