> while I have your attention: what is an virtual unwind frame? ;) No such thing exists.
Throwing an exception is a muti-stage process. It requires unwinding the stack frame twice, taking different actions in the process. "Forced" unwinding and backtracing add extra complications. The _US_* flags tell the PR which stage in the process we're at. IIRC the ARM EABI doesn't officially include forced unwinding, it's something we had to bolt on afterwards. For added fun the ARM EABI defines the set of states/actions somewhat differently to the DWARF unwinder. Forced unwinding is one of the warts that come from interaction between C++ and POSIX. Almost noone really understands how all these bits fit together. Paul