Hi,
This patch implements the costing function
determine_suggested_unroll_factor for aarch64.
It determines the unrolling factor by dividing the number of X
operations we can do per cycle by the number of X operations in the loop
body, taking this information from the vec_ops analysis during vector
costing and the available issue_info information.
We multiply the dividend by a potential reduction_latency, to improve
our pipeline utilization if we are stalled waiting on a particular
reduction operation.
Right now we also have a work around for vectorization choices where the
main loop uses a NEON mode and predication is available, such that if
the main loop makes use of a NEON pattern that is not directly supported
by SVE we do not unroll, as that might cause performance regressions in
cases where we would enter the original main loop's VF. As an example if
you have a loop where you could use AVG_CEIL with a V8HI mode, you would
originally get 8x NEON using AVG_CEIL followed by a 8x SVE predicated
epilogue, using other instructions. Whereas with the unrolling you would
end up with 16x AVG_CEIL NEON + 8x SVE predicated loop, thus skipping
the original 8x NEON. In the future, we could handle this differently,
by either using a different costing model for epilogues, or potentially
vectorizing more than one single epilogue.
gcc/ChangeLog:
* config/aarch64/aarch64.cc (aarch64_vector_costs): Define
determine_suggested_unroll_factor.
(determine_suggested_unroll_factor): New function.
(aarch64_vector_costs::finish_costs): Use
determine_suggested_unroll_factor.
diff --git a/gcc/config/aarch64/aarch64.cc b/gcc/config/aarch64/aarch64.cc
index
b5687aab59f630920e51b742b80a540c3a56c6c8..9d3a607d378d6a2792efa7c6dece2a65c24e4521
100644
--- a/gcc/config/aarch64/aarch64.cc
+++ b/gcc/config/aarch64/aarch64.cc
@@ -15680,6 +15680,7 @@ private:
unsigned int adjust_body_cost (loop_vec_info, const aarch64_vector_costs *,
unsigned int);
bool prefer_unrolled_loop () const;
+ unsigned int determine_suggested_unroll_factor ();
/* True if we have performed one-time initialization based on the
vec_info. */
@@ -16768,6 +16769,105 @@ adjust_body_cost_sve (const aarch64_vec_op_count *ops,
return sve_cycles_per_iter;
}
+unsigned int
+aarch64_vector_costs::determine_suggested_unroll_factor ()
+{
+ auto *issue_info = aarch64_tune_params.vec_costs->issue_info;
+ if (!issue_info)
+ return 1;
+ bool sve = false;
+ if (aarch64_sve_mode_p (m_vinfo->vector_mode))
+ {
+ if (!issue_info->sve)
+ return 1;
+ sve = true;
+ }
+ else
+ {
+ if (!issue_info->advsimd)
+ return 1;
+ /* If we are trying to unroll a NEON main loop that contains patterns
+ that we do not support with SVE and we might use a predicated
+ epilogue, we need to be conservative and block unrolling as this might
+ lead to a less optimal loop for the first and only epilogue using the
+ original loop's vectorization factor.
+ TODO: Remove this constraint when we add support for multiple epilogue
+ vectorization. */
+ if (partial_vectors_supported_p ()
+ && param_vect_partial_vector_usage != 0
+ && !TARGET_SVE2)
+ {
+ unsigned int i;
+ stmt_vec_info stmt_vinfo;
+ FOR_EACH_VEC_ELT (m_vinfo->stmt_vec_infos, i, stmt_vinfo)
+ {
+ if (is_pattern_stmt_p (stmt_vinfo))
+ {
+ gimple *stmt = stmt_vinfo->stmt;
+ if (is_gimple_call (stmt)
+ && gimple_call_internal_p (stmt))
+ {
+ enum internal_fn ifn
+ = gimple_call_internal_fn (stmt);
+ switch (ifn)
+ {
+ case IFN_AVG_FLOOR:
+ case IFN_AVG_CEIL:
+ return 1;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ unsigned int max_unroll_factor = 1;
+ aarch64_simd_vec_issue_info const *vec_issue
+ = sve ? issue_info->sve : issue_info->advsimd;
+ for (auto vec_ops : m_ops)
+ {
+ /* Limit unroll factor to 4 for now. */
+ unsigned int unroll_factor = 4;
+ unsigned int factor
+ = vec_ops.reduction_latency > 1 ? vec_ops.reduction_latency : 1;
+ unsigned int temp;
+
+ /* Sanity check, this should never happen. */
+ if ((vec_ops.stores + vec_ops.loads + vec_ops.general_ops) == 0)
+ return 1;
+
+ /* Check stores. */
+ if (vec_ops.stores > 0)
+ {
+ temp = CEIL (factor * vec_issue->stores_per_cycle,
+ vec_ops.stores);
+ unroll_factor = MIN (unroll_factor, temp);
+ }
+
+ /* Check loads. */
+ if (vec_ops.loads > 0)
+ {
+ temp = CEIL (factor * vec_issue->loads_stores_per_cycle,
+ vec_ops.loads);
+ unroll_factor = MIN (unroll_factor, temp);
+ }
+
+ /* Check general ops. */
+ if (vec_ops.general_ops > 0)
+ {
+ temp = CEIL (factor * vec_issue->general_ops_per_cycle,
+ vec_ops.general_ops);
+ unroll_factor = MIN (unroll_factor, temp);
+ }
+ max_unroll_factor = MAX (max_unroll_factor, unroll_factor);
+ }
+
+ /* Make sure unroll factor is power of 2. */
+ return 1 << ceil_log2 (max_unroll_factor);
+}
+
/* BODY_COST is the cost of a vector loop body. Adjust the cost as necessary
and return the new cost. */
unsigned int
@@ -16904,8 +17004,11 @@ aarch64_vector_costs::finish_cost (const vector_costs
*uncast_scalar_costs)
if (loop_vinfo
&& m_vec_flags
&& aarch64_use_new_vector_costs_p ())
- m_costs[vect_body] = adjust_body_cost (loop_vinfo, scalar_costs,
- m_costs[vect_body]);
+ {
+ m_costs[vect_body] = adjust_body_cost (loop_vinfo, scalar_costs,
+ m_costs[vect_body]);
+ m_suggested_unroll_factor = determine_suggested_unroll_factor ();
+ }
/* Apply the heuristic described above m_stp_sequence_cost. Prefer
the scalar code in the event of a tie, since there is more chance