On Tue, 22 Jun 2021, Richard Sandiford wrote: > Kees Cook <keesc...@chromium.org> writes: > > On Mon, Jun 21, 2021 at 03:39:45PM +0000, Qing Zhao wrote: > >> So, if “pattern value” is “0xFFFFFFFFFFFFFFFF”, then it’s a valid > >> canonical virtual memory address. However, for most OS, > >> “0xFFFFFFFFFFFFFFFF” should be not in user space. > >> > >> My question is, is “0xFFFFFFFFFFFFFFFFF” good for pointer? Or > >> “0xAAAAAAAAAAAAAAAA” better? > > > > I think 0xFF repeating is fine for this version. Everything else is a > > "nice to have" for the pattern-init, IMO. :) > > Sorry to be awkward, but 0xFF seems worse than 0xAA to me. > > For integer types, all values are valid representations, and we're > relying on the pattern being “obviously” wrong in context. 0xAAAA… > is unlikely to be a correct integer but 0xFFFF… would instead be a > “nice” -1. It would be difficult to tell in a debugger that a -1 > came from pattern init rather than a deliberate choice. > > I agree that, all other things being equal, it would be nice to use NaNs > for floats. But relying on wrong numerical values for floats doesn't > seem worse than doing that for integers. > > 0xAA… for float is (if I've got this right) -3.0316488252093987e-13, > which admittedly doesn't stand out as wrong. But I'm not sure we > should sacrifice integer debugging for float debugging here.
We can always expose the actual value as --param. Now, I think we'd need a two-byte pattern to reliably produce NaNs anyway, so with floats taken out of the picture the focus should be on pointers where IMHO val & 1 and val & 15 would be nice to have. So sth like 0xf7 would work for those. With a two-byte pattern we could use 0xffef or 0x7fef. Anyway, it's probably down to priorities of the project involved (debugging FP stuff or integer stuff). Richard.