On Tue, 22 Jun 2021, Richard Sandiford wrote:

> Kees Cook <keesc...@chromium.org> writes:
> > On Mon, Jun 21, 2021 at 03:39:45PM +0000, Qing Zhao wrote:
> >> So, if “pattern value” is “0xFFFFFFFFFFFFFFFF”, then it’s a valid 
> >> canonical virtual memory address.  However, for most OS, 
> >> “0xFFFFFFFFFFFFFFFF” should be not in user space.
> >> 
> >> My question is, is “0xFFFFFFFFFFFFFFFFF” good for pointer? Or 
> >> “0xAAAAAAAAAAAAAAAA” better?
> >
> > I think 0xFF repeating is fine for this version. Everything else is a
> > "nice to have" for the pattern-init, IMO. :)
> 
> Sorry to be awkward, but 0xFF seems worse than 0xAA to me.
> 
> For integer types, all values are valid representations, and we're
> relying on the pattern being “obviously” wrong in context.  0xAAAA…
> is unlikely to be a correct integer but 0xFFFF… would instead be a
> “nice” -1.  It would be difficult to tell in a debugger that a -1
> came from pattern init rather than a deliberate choice.
> 
> I agree that, all other things being equal, it would be nice to use NaNs
> for floats.  But relying on wrong numerical values for floats doesn't
> seem worse than doing that for integers.
> 
> 0xAA… for float is (if I've got this right) -3.0316488252093987e-13,
> which admittedly doesn't stand out as wrong.  But I'm not sure we
> should sacrifice integer debugging for float debugging here.

We can always expose the actual value as --param.  Now, I think
we'd need a two-byte pattern to reliably produce NaNs anyway,
so with floats taken out of the picture the focus should be on
pointers where IMHO val & 1 and val & 15 would be nice to have.
So sth like 0xf7 would work for those.  With a two-byte pattern
we could use 0xffef or 0x7fef.

Anyway, it's probably down to priorities of the project involved
(debugging FP stuff or integer stuff).

Richard.

Reply via email to