Hi, The FE contains a mechanism for cleaning up return expressions if a function throws during the execution of cleanups prior to the return.
If the original function has a return value with a non-trivial DTOR and the body contains a var with a DTOR that might throw, the function decl is marked "throwing_cleanup". However, we do not [in the coroutine ramp function, which is synthesised], use any body var types with DTORs that might throw. The original body [which will then contain the type with the throwing DTOR] is transformed into the actor function which only contains void returns, and is also wrapped in a try-catch block. So (a) the 'throwing_cleanup' is no longer correct for the ramp and (b) we do not need to transfer it to the actor which only contains void returns. this is an ICE-on-valid, tested on x86_64-darwin, x86_64-linux-gnu, OK for master / 10.x ? thanks Iain gcc/cp/ChangeLog: PR c++/95822 * coroutines.cc (morph_fn_to_coro): Unconditionally remove any set throwing_cleanup marker. gcc/testsuite/ChangeLog: PR c++/95822 * g++.dg/coroutines/pr95822.C: New test. --- gcc/cp/coroutines.cc | 11 +++++++++ gcc/testsuite/g++.dg/coroutines/pr95822.C | 29 +++++++++++++++++++++++ 2 files changed, 40 insertions(+) create mode 100644 gcc/testsuite/g++.dg/coroutines/pr95822.C diff --git a/gcc/cp/coroutines.cc b/gcc/cp/coroutines.cc index abfe8d08192..19d2ca3e23e 100644 --- a/gcc/cp/coroutines.cc +++ b/gcc/cp/coroutines.cc @@ -4029,6 +4029,17 @@ morph_fn_to_coro (tree orig, tree *resumer, tree *destroyer) TREE_OPERAND (body_start, 0) = push_stmt_list (); } + /* If the original function has a return value with a non-trivial DTOR + and the body contains a var with a DTOR that might throw, the decl is + marked "throwing_cleanup". + We do not [in the ramp, which is synthesised here], use any body var + types with DTORs that might throw. + The original body is transformed into the actor function which only + contains void returns, and is also wrapped in a try-catch block. + So (a) the 'throwing_cleanup' is not correct for the ramp and (b) we do + not need to transfer it to the actor which only contains void returns. */ + cp_function_chain->throwing_cleanup = false; + /* Create the coro frame type, as far as it can be known at this stage. 1. Types we already know. */ diff --git a/gcc/testsuite/g++.dg/coroutines/pr95822.C b/gcc/testsuite/g++.dg/coroutines/pr95822.C new file mode 100644 index 00000000000..f6284aa417e --- /dev/null +++ b/gcc/testsuite/g++.dg/coroutines/pr95822.C @@ -0,0 +1,29 @@ +#include <coroutine> + +struct task { + struct promise_type { + auto initial_suspend() noexcept { return std::suspend_always{}; } + auto final_suspend() noexcept { return std::suspend_always{}; } + void return_void() {} + task get_return_object() { return task{}; } + void unhandled_exception() noexcept {} + }; + + ~task() noexcept {} + + bool await_ready() const noexcept { return false; } + void await_suspend(std::coroutine_handle<>) noexcept {} + void await_resume() noexcept {} +}; + +struct Error { + Error() { }; + ~Error() noexcept(false) {} +}; + +task g(); + +task f() { + Error error; + co_await g(); +} -- 2.24.1