On Sat, 9 Jan 2021 at 14:09, Christophe Lyon <christophe.l...@linaro.org> wrote:
>
> On Sat, 9 Jan 2021 at 13:27, Daniel Engel <lib...@danielengel.com> wrote:
> >
> > On Thu, Jan 7, 2021, at 4:56 AM, Richard Earnshaw wrote:
> > > On 07/01/2021 00:59, Daniel Engel wrote:
> > > > --snip--
> > > >
> > > > On Wed, Jan 6, 2021, at 9:05 AM, Richard Earnshaw wrote:
> > > >
> > > >>
> > > >> Thanks for working on this, Daniel.
> > > >>
> > > >> This is clearly stage1 material, so we've got time for a couple of
> > > >> iterations to sort things out.
> > > >
> > > > I appreciate your feedback.  I had been hoping that with no regressions
> > > > this might still be eligible for stage2.  Christophe never indicated
> > > > either way. but the fact that he was looking at it seemed positive.
> > > > I thought I would be a couple of weeks faster with this last
> > > > iteration, but holidays got in the way.
> > >
> > > GCC doesn't have a stage 2 any more (historical wart).  We were in
> > > (late) stage3 when this was first posted, and because of the significant
> > > impact this might have on not just CM0 but other targets as well, I
> > > don't think it's something we should try to squeeze in at the last
> > > minute.  We're now in stage 4, so that is doubly the case.
> >
> > Of course I meant stage3.  Oops.  I actually thought stage 3 would
> > continue through next week based on the average historical dates.
>
> I expected stage4 to start on Jan 1st :-)
>
> > It would have been nice to get this feedback when I emailed you a
> > preview version of this patch (2020-Nov-11).  Christophe's logs have
> > been very helpful on the technical integration, but it's proving a chore
> > to go back and re-create some of the intermediate chunks.
> >
> > Regardless, I still have free time for at least a little while longer to
> > work on this, so I'll push forward with any further feedback you are
> > willing to give me.  I have failed to free up any time during the last 2
> > years to actually work on this during stage1, and I have no guarantee
> > this coming year will be different.
> >
> > >
> > > Christophe is a very valuable member of our community, but he's not a
> > > port maintainer and thus cannot really rule on what can go into the
> > > tools, or when.
> > >
> > > >
> > > > I actually think your comments below could all be addressable within a
> > > > couple of days.  But, I'm not accounting for the review process.
> > > >
> > > >> Firstly, the patch is very large, but contains a large number of
> > > >> distinct changes, so it would really benefit from being broken down 
> > > >> into
> > > >> a number of distinct patches.  This will make reviewing the individual
> > > >> changes much more straight-forward.
>
> And if you can generate the patch with git, that will help: the reason for the
> previous build errors was because I had to "reformat" your patch before
> submitting it for validation, and I messed things up.
>
> > > >
> > > > I have no context for "large" or "small" with respect to gcc.  This
> > > > patch comprises about 30% of a previously-monolithic library that's
> > > > been shipping since ~2016 (the rest is libm material).  Other than
> > > > (1) the aforementioned change to div0(), (2) a nascent adaptation
> > > > for __truncdfsf2() (not enabled), and (3) the gratuitous addition of
> > > > the bitwise functions, the library remains pretty much as it was
> > > > originally released.
> > >
> > > Large, like many other terms is relative.  For assembler file changes,
> > > which this is primarily, the overall size can be much smaller and still
> > > be considered 'large'.
> > >
> > > >
> > > > The driving force in the development of this library was small size,
> > > > which of course was never possible with the softfp routines.  It's not
> > > > half-slow, either, for the limitations of the M0 architecture.   And,
> > > > it's IEEE compliant.  But, that means that most of the functions are
> > > > highly interconnected.  So, some of it can be broken up as you outline
> > > > below, but that last patch is still worth more than half of the total.
> > >
> > > Nevertheless, having the floating-point code separated out will make
> > > reviewing more straight forward.  I'll likely need to ask one of our FP
> > > experts to have a specific look at that part and that will be easier if
> > > it is disentangled from the other changes.
> > > >
> > > > I also have ~70k lines of test vectors that seem mostly redundant, but
> > > > not completely.  I haven't decided what to do here.  For example, I have
> > > > coverage for __aeabi_u/ldivmod, while GCC does not.  If I do anything
> > > > with this code it will be in a separate thread.
> > >
> > > Publishing the test code, even if it isn't integrated into the GCC
> > > testsuite would be useful.  Perhaps someone else could then help with 
> > > that.
> >
> > Very brute force stuff, not production quality:
> >     <http://danielengel.com/cm0_test_vectors.tgz> (160 kb)
> >
> > > >> I'd suggest:
> > > >>
> > > >> 1) Some basic makefile cleanups to ease initial integration - in
> > > >> particular where we have things like
> > > >>
> > > >> LIB1FUNCS += <long list of functions>
> > > >>
> > > >> that this be rewritten with one function per line (and sorted
> > > >> alphabetically) - then we can see which functions are being changed in
> > > >> subsequent patches.  It makes the Makefile fragments longer, but the
> > > >> improvement in clarity for makes this worthwhile.
> > > >
> > > > I know next to nothing about Makefiles, particularly ones as complex as
> > > > GCC's.  I was just trying to work with the existing style to avoid
> > > > breaking something.  However, I can certainly adopt this suggestion.
> > > >
> > > >> 2) The changes for the existing integer functions - preferably one
> > > >> function per patch.
> > > >>
> > > >> 3) The new integer functions that you're adding
> > > >
> > > > These wouldn't be too hard to do, but what are the expectations for
> > > > testing?  A clean build of GCC takes about 6 hours in my VM, and
> > > > regression testing takes about 4 hours per architecture.  You would want
> > > > a full regression report for each incremental patch?  I have no idea how
> > > > to target regression tests that apply to particular runtime functions
> > > > without the risk of missing something.
> > > >
> > >
> > > Most of this can be tested in a cross-compile environment using qemu as
> > > a model.  A cross build shouldn't take that long (especially if you
> > > restrict the compiler to just C and C++ - other languages are
> > > vanishingly unlikely to pick up errors in the parts of the compiler
> > > you're changing).  But build checks will be mostly sufficient for most
> > > of the intermediate patches.
> > >
> > > >> 4) The floating-point support.
> > > >>
> > > >> Some more general observations:
> > > >>
> > > >> - where functions are already in lib1funcs.asm, please leave them 
> > > >> there.
> > > >
> > > > I guess I have a different vision here.  I have had a really hard time
> > > > following all of the nested #ifdefs in lib1funcs, so I thought it would
> > > > be helpful to begin breaking it up into logical units.
> > >
> > > Agreed, it's not easy.  But the restructuring, if any, should be done
> > > separately from other changes, not mixed up with them.
> > >
> > > >
> > > > The functions removed were all functions for which I had THUMB1
> > > > sequences faster/smaller than lib1funcs:  __clzsi2, __clzdi2, __ctzsi2,
> > > > __ashrdi3, __lshrdi3, __ashldi3.  In fact, the new THUMB1 of __clzsi2 is
> > > > the same number of instructions as the previous ARM/THUMB2 version.
> > > >
> > > > You will find all of the previous ARM versions of these functions merged
> > > > into the new files (with attribution) and the same preprocessor
> > > > selection path.  So no architecture variant should be any worse off than
> > > > before this patch, and some beyond v6m should benefit.
> > > >
> > > > In the future, I think that my versions of __divsi3 and __divdi3 will
> > > > prove faster/smaller than the existing THUMB2 versions.  I know that my
> > > > float routines are less than half the compiled size of THUMB2 versions
> > > > in 'ieee754-sf.S'.  However, I haven't profiled the exact performance
> > > > differences so I have left all this work for future patches. (It's also
> > > > quite likely that my version can be further-refined with a few judicious
> > > > uses of THUMB2 alternatives.)
> > > >
> > > > My long-term vision would be use lib1funcs as an architectural wrapper
> > > > distinct from the implementation code.
> > > >
> > > >> - lets avoid having the cm0 subdirectory - in particular we should do
> > > >> this when there is existing code for other targets in the same source
> > > >> files.  It's OK to have any new files in the main 'arm' directory of 
> > > >> the
> > > >> source tree - just name the files appropriately if really needed.
> > > >
> > > > Fair point on the name.  In v1 of this patch, all these files were all
> > > > preprocessor-selected for v6m only.  However, as I've stumbled through
> > > > the finer points of integration, that line has blurred.  Name aside,
> > > > the subdirectory does still represent a standalone library.   I think
> > > > I've managed to add enough integration hooks that it works well in
> > > > a libgcc context, but it still has a very distinct implementation style.
> > > >
> > > > I don't have a strong opinion on this, just preference.  But, keeping
> > > > the subdirectory with a neutral name will probably make maintenance
> > > > easier in the short term.  I would suggest "lib0" (since it caters to
> > > > the lowest common denominator) or "eabi" (since that was the original
> > > > target).  There are precedents in other architectures (e.g. avr).
> > >
> > > The issue here is that the selection of code from the various
> > > subdirectories is not consistent.  In some cases we might be pulling in
> > > a thumb1 implementation into a thumb2 environment, so having the code in
> > > a directory that doesn't reflect this makes maintaining the code harder.
> > >  I don't mind too much if some new files are introduced and their names
> > > reflect both their function and the architecture they support - eg
> > > t1-di-shift.S would obviously contain code for di-mode shifts in thumb1.
> >
> > You didn't say that a neutral directory name is off the table.
> > I will propose something other than 'cm0'.
> >
> > > >
> > > >> - let's avoid the CM0 prefix - this is 'thumb1' code, for want of a
> > > >> better term, and that is used widely elsewhere in the compiler.  So if
> > > >> you really need a term just use THUMB1, or even T1.
> > > >
> > > > Maybe.  The Cortex M0 includes a subset of THUMB2 instructions.  Most
> > > > of this is probably THUMB1 clean, but it wasn't a design requirement.
> > >
> > > It's particularly the Thumb1 issue, just more the name is for a specific
> > > CPU which might cause confusion later.  v6m would be preferable to that
> > > if there really is a dependency on the instructions that are not in the
> > > original Thumb1 ISA.
> >
> > I will remove the CM0 prefix and use/extend the standard macro names.
> >
> > >
> > > >
> > > > The CM0_FUNC_START exists so that I can specify subsections of ".text"
> > > > for each function.  This was a fairly fundamental design decision that
> > > > allowed me to make a number of branch optimizations between functions.
> > > > The other macros are just duplicates for naming symmetry.
> > >
> > > This is something we'll have to get to during the main review of the
> > > code - we used to have support for PE-COFF object files.  That might now
> > > be obsolete, wince support is certainly deprecated - but we can't assume
> > > that ELF is the only object format we'll ever have to support.
> > >
> > > >
> > > > The existing  FUNC_START macro inserts extra conflicting ".text"
> > > > directives that would break the build.  Of course, the prefix was
> > > > arbitrary; I just took CM0 from the library name.  But, there's nothing
> > > > architecturally significant about this macro at all, so THUMB1 and T1
> > > > seems just about as wrong.  Maybe define a FUNC_START_SECTION macro with
> > > > two parameters? For example:
> > > >
> > > >     FUNC_START_SECTION clzdi2 .text.sorted.libgcc.clz2.clzdi2
> > > >
> > > > Instead of:
> > > >
> > > >     .section .text.sorted.libgcc.clz2.clzdi2,"x"
> > > >     CM0_FUNC_START clzdi2
> > > >
> > > >> - For the 64-bit shift functions, I expect the existing code to be
> > > >> preferable whenever possible - I think it can even be tweaked to build
> > > >> for thumb2 by inserting a suitable IT instruction.  So your code should
> > > >> only be used when
> > > >>
> > > >>  #if !__ARM_ARCH_ISA_ARM && __ARM_ARCH_ISA_THUMB == 1
> > > >
> > > > That is the definition of NOT_ISA_TARGET_32BIT, which I am respecting.
> > > > (The name doesn't seem quite right for Cortex M0, since it does support
> > > > some 32 bit instructions, but that's beside the point.)
> > >
> > > The terms Thumb1 and Thumb2 predate the arm-v8m architecture
> > > specifications - even then the term Thumb1 was interpreted as "mostly
> > > 16-bit instructions" and thumb2 as "a mix of 16- and 32-bit".  Yes, the
> > > 16/32-bit spilt has become more blurred and that will likely continue in
> > > future since the 16-bit encoding space is pretty full.
> > >
> > > >
> > > > The current lib1funcs ARM code path still exists, as described above. My
> > > > THUMB1 implementations were 1 - 3 instructions shorter than the current
> > > > versions, which is why I took the time to merge the files.
> > > >
> > > > Unfortunately, the Cortex M0 THUMB2 subset does not provide IT.  I don't
> > > > see an advantage to eliminating the branch unless these functions were
> > > > written with cryptographic side channel attacks in mind.
> > >
> > > On high performance cores branches are predicted - if the branch is
> > > predictable then the common path will be taken and the unneeded
> > > instructions will never be used.  But library functions like this tend
> > > to have very unpredictable values used for calling them, so it's much
> > > less likely that the hardware will predict the right path - at this
> > > point conditional instructions tend to win (especially if there aren't
> > > very many of them) because the cost (on average) of not executing the
> > > unneeded instructions is much lower than the cost (on average) of
> > > unwinding the processor state to execute the other arm of the
> > > conditional branch.
> >
> > Got it.  I have been counting branches as 3 cycles of fixed cost, and
> > ignoring penalties if a branch skips at least 2 instructions.
> >
> > Going forward, I will add 'IT<c>' compile options for any new code with
> > scope beyond v6m.
> >
> > > >> - most, if not all, of your LSYM symbols should not be needed after
> > > >> assembly, so should start with a captial 'L' (and no leading
> > > >> underscores), the assembler will then automatically discard any that 
> > > >> are
> > > >> not needed for relocations.
> > > >
> > > > You don't want debugging symbols for libgcc internals :) ?  I sort of
> > > > understand that, but those symbols have been useful to me in the past.
> > > > The "." by itself seems to keep visibility local, so the extra symbols
> > > > won't cause linker issuess. Would you object to a macro variant (e.g.
> > > > LLSYM) that prepends the "L" but is easier to disable?
> > >
> > > It is a matter of taste, but I really prefer the local symbols to
> > > disappear entirely once the file is compiled - it makes things like
> > > backtrace gdb show the proper call heirarchy.
> >
> > Hearing no objection to LLSYM, I'll implement that for debugging.
> > The released version will have ".L" symbols stripped.
> >
> > > >> - you'll need to write suitable commit messages for each patch, which
> > > >> also contain a suitable ChangeLog style entry.
> > > >
> > > > OK.
> > > >
> > > >> - finally, your popcount implementations have data in the code segment.
> > > >>  That's going to cause problems when we have compilation options such 
> > > >> as
> > > >> -mpure-code.
> > > >
> > > > I am just following the precedent of existing lib1funcs (e.g. __clz2si).
> > > > If this matters, you'll need to point in the right direction for the
> > > > fix.  I'm not sure it does matter, since these functions are PIC anyway.
> > >
> > > That might be a bug in the clz implementations - Christophe: Any thoughts?
> >
> > __clzsi2() has test coverage in "gcc.c-torture/execute/builtin-bitops-1.c"
> Thanks, I'll have a closer look at why I didn't see problems.
>

So, that's because the code goes to the .text section (as opposed to
.text.noread)
and does not have the PURECODE flag. The compiler takes care of this
when generating code with -mpure-code.
And the simulator does not complain because it only checks loads from
the segment with the PURECODE flag set.

> > The 'clzs' and 'ctz' functions should never have problems.   -mpure-code
> > appears to be valid only when the 'movt' instruction is available, which
> > means that the 'clz' instruction will also be available, so no array loads.
> No, -mpure-code is also supported with v6m.
>
> > Is the -mpure-code state detectable as a preprocessor flag?  While
> No.
>
> > 'movw'/'movt' appears to be the canonical solution, I'm not sure it
> > should be the default just because a processor supports Thumb-2.
> >
> > Do users wanting to use -mpure-code recompile the toolchain to avoid
> > constant data in compiled C functions?  I don't think this is the
> > default for the typical toolchain scripts.
> No, users of -mpure-code do not recompile the toolchain.
>
> > > >> I strongly suggest that, rather than using gcc snapshots (I'm assuming
> > > >> this based on the diff style and directory naming in your patches), you
> > > >> switch to using a git tree, then you'll be able to use tools such as
> > > >> rebasing and the git posting tools to send the patch series for
> > > >> subsequent review.
> > > >
> > > > Your assumption is correct.  I didn't think that I would have to get so
> > > > deep into the gcc development process for this contribution.  I used
> > > > this library as a bare metal alternative for libgcc/libm in the product
> > > > for years, so I thought it would just drop in.  But, the libgcc compile
> > > > mechanics have proved much more 'interesting'. I'm assuming this
> > > > architecture was created years before the introduction of -ffunction-
> > > > sections...
> > > >
> > >
> > > I don't think I've time to write a history lesson, even if you wanted
> > > it.  Suffice to say, this does date back to the days of a.out format
> > > object files (with 4 relocation types, STABS debugging, and one code,
> > > one data and one bss section).
> > >
> > > >>
> > > >> Richard.
> > > >>
> > > >
> > > > Thanks again,
> > > > Daniel
> > > >
> > >
> > > R.
> > >
> >
> > To reiterate what I said above, I intend to push forward and incorporate
> > your current recommendations plus any further feedback I may get.  I
> > expect you to say that this doesn't merit inclusion yet, but I'd rather
> > spend the time while I have it.
> >
> > I'll post a patch series for review within the next day or so.
>
> Here are the results of the validation of your latest version (20210105):
> https://people.linaro.org/~christophe.lyon/cross-validation/gcc-test-patches/r11-5993-g159b0bd9ce263dfb791eff5133b0ca0207201c84-cortex-m0-fplib-20210105.patch/report-build-info.html
>
> "BIG-REGR" just means the regression report is large enough that it's
> provided in compressed form to avoid overloading the browser.
>
> So it really seems your patch introduces regressions in arm*linux* configs.
> For the 2 arm-none-eabi configs which show regressions (cortex-m0 and
> cortex-m3), the logs seem to indicate some tests timed out, and it's
> possible the server used was overloaded.
> The same applies to the 3 aarch64*elf cases, where the regressions
> seem only caused by timed out; there's no reason your patch would have
> an impact on aarch64.
> (there 5 configs were tested on the same machine, so overload is indeed 
> likely).
>
> I didn't check why all the ubsan tests now seem to fail, they are in
> the "unstable" category because in the past some of them had some
> randomness.
> I do not see such noise in trunk validation though.
>
> Thanks,
>
> Christophe
>
> >
> > Thanks again,
> > Daniel

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