This avoids overflow in the allocation size computations in sbitmap_vector_alloc when the result exceeds 2GB.
Bootstrapped / tested on x86_64-unknown-linux-gnu, pushed. 2020-10-26 Richard Biener <rguent...@suse.de> * sbitmap.c (sbitmap_vector_alloc): Use size_t for byte quantities to avoid overflow. --- gcc/sbitmap.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gcc/sbitmap.c b/gcc/sbitmap.c index 292e7eede5a..3a43fe35bb1 100644 --- a/gcc/sbitmap.c +++ b/gcc/sbitmap.c @@ -139,7 +139,8 @@ sbitmap_realloc (sbitmap src, unsigned int n_elms) sbitmap * sbitmap_vector_alloc (unsigned int n_vecs, unsigned int n_elms) { - unsigned int i, bytes, offset, elm_bytes, size, amt, vector_bytes; + unsigned int i, size; + size_t amt, bytes, vector_bytes, elm_bytes, offset; sbitmap *bitmap_vector; size = SBITMAP_SET_SIZE (n_elms); -- 2.26.2