On 11/21/19 3:21 AM, Richard Biener wrote:
This eliminates one of the top callers for malloc when building
tramp3d.  We're using alloc-pools for other structures already
so it looks somewhat obvious to also do for lra_insn_recog_data.

Bootstrapped / tested on x86_64-unknown-linux-gnu.

OK?

Sure. Thank you, Richard.

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