If SVE code is written for a specific vector length, it might load from or store to fixed-sized objects. This needs to work even without -msve-vector-bits=N (which should never be needed for correctness).
There's no way of handling a direct poly-int sized reference to a fixed-size register; it would have to go via memory. And in that case it's more efficient to mark the fixed-size object as addressable from the outset, like we do for array references with non-constant indices. Tested on aarch64-linux-gnu and x86_64-linux-gnu. OK to install? Richard 2019-11-08 Richard Sandiford <richard.sandif...@arm.com> gcc/ * cfgexpand.c (discover_nonconstant_array_refs_r): If an access with POLY_INT_CST size is made to a fixed-size object, force the object to live in memory. gcc/testsuite/ * gcc.target/aarch64/sve/acle/general/deref_1.c: New test. Index: gcc/cfgexpand.c =================================================================== --- gcc/cfgexpand.c 2019-10-01 09:55:35.062089236 +0100 +++ gcc/cfgexpand.c 2019-11-08 09:39:13.105130902 +0000 @@ -6106,6 +6106,20 @@ discover_nonconstant_array_refs_r (tree { tree t = *tp; + /* References of size POLY_INT_CST to a fixed-size object must go + through memory. It's more efficient to force that here than + to create temporary slots on the fly. */ + if (TYPE_SIZE (TREE_TYPE (t)) + && POLY_INT_CST_P (TYPE_SIZE (TREE_TYPE (t)))) + { + t = get_base_address (t); + if (t + && DECL_P (t) + && DECL_MODE (t) != BLKmode + && GET_MODE_BITSIZE (DECL_MODE (t)).is_constant ()) + TREE_ADDRESSABLE (t) = 1; + } + if (IS_TYPE_OR_DECL_P (t)) *walk_subtrees = 0; else if (TREE_CODE (t) == ARRAY_REF || TREE_CODE (t) == ARRAY_RANGE_REF) Index: gcc/testsuite/gcc.target/aarch64/sve/acle/general/deref_1.c =================================================================== --- /dev/null 2019-09-17 11:41:18.176664108 +0100 +++ gcc/testsuite/gcc.target/aarch64/sve/acle/general/deref_1.c 2019-11-08 09:39:13.105130902 +0000 @@ -0,0 +1,13 @@ +/* { dg-options "-O2" } */ + +#include <arm_sve.h> + +uint64_t +f (int32_t *x, int32_t *y) +{ + union { uint64_t x; char c[8]; } u; + svbool_t pg = svptrue_b32 (); + *(svbool_t *)&u.c[0] = svcmpeq (pg, svld1 (pg, x), 0); + *(svbool_t *)&u.c[4] = svcmpeq (pg, svld1 (pg, y), 1); + return u.x; +}