On Sun, Feb 17, 2019 at 2:42 PM H.J. Lu <hjl.to...@gmail.com> wrote:
>
> On Sun, Feb 17, 2019 at 2:33 AM Uros Bizjak <ubiz...@gmail.com> wrote:
> >
> > On 2/16/19, H.J. Lu <hjl.to...@gmail.com> wrote:
> > > On x86-64, since __m64 is returned and passed in XMM registers, we can
> > > emulate MMX intrinsics with SSE instructions. To support it, we added
> > >
> > >  #define TARGET_MMX_WITH_SSE (TARGET_64BIT && TARGET_SSE2)
> > >
> > > ;; Define instruction set of MMX instructions
> > > (define_attr "mmx_isa" "base,native,x64,x64_noavx,x64_avx"
> > >   (const_string "base"))
> > >
> > >          (eq_attr "mmx_isa" "native")
> > >            (symbol_ref "!TARGET_MMX_WITH_SSE")
> > >          (eq_attr "mmx_isa" "x64")
> > >            (symbol_ref "TARGET_MMX_WITH_SSE")
> > >          (eq_attr "mmx_isa" "x64_avx")
> > >            (symbol_ref "TARGET_MMX_WITH_SSE && TARGET_AVX")
> > >          (eq_attr "mmx_isa" "x64_noavx")
> > >            (symbol_ref "TARGET_MMX_WITH_SSE && !TARGET_AVX")
> > >
> > > We added SSE emulation to MMX patterns and disabled MMX alternatives with
> > > TARGET_MMX_WITH_SSE.
> > >
> > > Most of MMX instructions have equivalent SSE versions and results of some
> > > SSE versions need to be reshuffled to the right order for MMX.  Thee are
> > > couple tricky cases:
> > >
> > > 1. MMX maskmovq and SSE2 maskmovdqu aren't equivalent.  We emulate MMX
> > > maskmovq with SSE2 maskmovdqu by zeroing out the upper 64 bits of the
> > > mask operand and handle unmapped bits 64:127 at memory address by
> > > adjusting source and mask operands together with memory address.
> > >
> > > 2. MMX movntq is emulated with SSE2 DImode movnti, which is available
> > > in 64-bit mode.
> > >
> > > 3. MMX pshufb takes a 3-bit index while SSE pshufb takes a 4-bit index.
> > > SSE emulation must clear the bit 4 in the shuffle control mask.
> > >
> > > 4. To emulate MMX cvtpi2p with SSE2 cvtdq2ps, we must properly preserve
> > > the upper 64 bits of destination XMM register.
> > >
> > > Tests are also added to check each SSE emulation of MMX intrinsics.
> > >
> > > There are no regressions on i686 and x86-64.  For x86-64, GCC is also
> > > tested with
> > >
> > > --with-arch=native --with-cpu=native
> > >
> > > on AVX2 and AVX512F machines.
> >
> > An idea that would take patch a step further also on 32 bit targets:
> >
> > *Assuming* that operations on XMM registers are as fast (or perhaps
> > faster) than operations on MMX registers, we can change mmx_isa
> > attribute in e.g.
> >
> > +  "@
> > +   p<logic>\t{%2, %0|%0, %2}
> > +   p<logic>\t{%2, %0|%0, %2}
> > +   vp<logic>\t{%2, %1, %0|%0, %1, %2}"
> > +  [(set_attr "mmx_isa" "native,x64_noavx,x64_avx")
> >
> > to:
> >
> > [(set_attr "isa" "*,noavx,avx")
> >  (set_attr "mmx_isa" "native,*,*")]
> >
> > So, for x86_64 everything stays the same, but for x86_32 we now allow
> > intrinsics to use xmm registers in addition to mmx registers. We can't
> > disable MMX for x64_32 anyway due to ISA constraints (and some tricky
> > cases, e.g. monvti that works only for 64bit targets and e.g. maskmovq
> > & similar, which are more efficient with MMX regs), but RA has much
> > more freedom to allocate the most effective register set even for
> > 32bit targets.
> >
> > WDYT?
> >
>
> Since MMX registers are used to pass and return __m64 values,
> we can't really get rid of MMX instructions in 32-bit mode.  If people
> have to stay with 32-bit mode, they need MMX.  I don't think we should
> extend TARGET_MMX_WITH_SSE to 32-bit mode.

No, TARGET_MMX_WITH_SSE is still enabled only for 64bit targets. We
should not *disable* SSE alternatives on 32bit targets.

Uros.

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