> So, wouldn't it be better to check for STRICT_ALIGNMENT
> get_pointer_alignment (base_addr) and do this only if that alignment
> (shifted right by ASAN_SHADOW_SHIFT) is not sufficient and e.g. if we would
> know that the shadow is at least 2 byte aligned but not 4 byte aligned, use
> size = 2 instead of always 1?  E.g. compute this before the loop as
> max_size and for !STRICT_ALIGNMENT use always max_size 4?

In practice this makes a difference only for objects aligned on 128-bit or 
above boundaries though.  Moreover, don't you need to take into account the 
offset as well, which can be modified through -fasan-shadow-offset?

-- 
Eric Botcazou

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